Quadro K600 vs Radeon R5 M435

When choosing between Quadro K600 and Radeon R5 M435, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro K600 and Radeon R5 M435.

Main Specs

  Quadro K600 Radeon R5 M435
Power consumption (TDP) 41 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors 1x DVI, 1x DisplayPort No outputs
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  • Quadro K600 is connected by PCIe 2.0 x16, and Radeon R5 M435 uses PCIe 3.0 x8 interface.
  • Radeon R5 M435 has 1 GB more memory, than Quadro K600.
  • Both cards are used in Desktops.
  • Quadro K600 is build with Kepler architecture, and Radeon R5 M435 - with GCN 1.0.
  • Core clock speed of Quadro K600 is 96 MHz higher, than Radeon R5 M435.
  • Quadro K600 and Radeon R5 M435 are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R5 M435 is 2718 MHz higher, than Quadro K600.

Game benchmarks

high / 1080p 0−1 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 10−12
medium / 1080p 0−1 2−3
The average gaming FPS of Radeon R5 M435 in Assassin's Creed Odyssey is 1000% more, than Quadro K600.

Full Specs

  Quadro K600 Radeon R5 M435
Architecture Kepler GCN 1.0
Code name GK107 Jet
Type Workstation Desktop
Release date 1 March 2013 15 May 2016
Pipelines 192 320
Core clock speed 876 MHz 780 MHz
Boost Clock 1030 MHz
Transistor count 1,270 million 690 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 14.02 20.60
Floating-point performance 336.4 gflops 547.2 gflops
Length 160 mm
Memory bus width 128 Bit 64 Bit
Memory clock speed 1782 MHz 4500 MHz
Memory bandwidth 28.51 GB/s 36 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0
Bitcoin / BTC (SHA256) 11 Mh/s
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