Quadro K600 vs Radeon R7 260

In this comparison between Quadro K600 and Radeon R7 260 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro K600 will be the best choice, for others Radeon R7 260 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  Quadro K600 Radeon R7 260
Power consumption (TDP) 41 Watt 115 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1 x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors 1x DVI, 1x DisplayPort 1x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260 has 180% more power consumption, than Quadro K600.
  • Quadro K600 is connected by PCIe 2.0 x16, and Radeon R7 260 uses PCIe 3.0 x16 interface.
  • Radeon R7 260 has 1 GB more memory, than Quadro K600.
  • Both cards are used in Desktops.
  • Quadro K600 is build with Kepler architecture, and Radeon R7 260 - with GCN 2.0.
  • Quadro K600 and Radeon R7 260 are manufactured by 28 nm process technology.
  • Radeon R7 260 is 10 mm longer, than Quadro K600.
  • Memory clock speed of Quadro K600 is 157 MHz higher, than Radeon R7 260.

Game benchmarks

high / 1080p 0−1 14−16
ultra / 1080p 8−9
QHD / 1440p 0−1 3−4
low / 720p 1−2 30−35
medium / 1080p 0−1 18−20
The average gaming FPS of Radeon R7 260 in Assassin's Creed Odyssey is 3100% more, than Quadro K600.

Full Specs

  Quadro K600 Radeon R7 260
Architecture Kepler GCN 2.0
Code name GK107 Bonaire
Type Workstation Desktop
Release date 1 March 2013 17 December 2013
Pipelines 192 768
Core clock speed 876 MHz
Boost Clock 1100 MHz
Transistor count 1,270 million 2,080 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 14.02 48.00
Floating-point performance 336.4 gflops 1,536 gflops
Length 160 mm 170 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1782 MHz 1625 MHz
Memory bandwidth 28.51 GB/s 104 GB/s
DirectX 12 (11_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126
CUDA 3.0
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 11 Mh/s 240 Mh/s
Eyefinity +
Design reference
DisplayPort support +
DDMA audio +
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