Quadro K600 vs Radeon R7 A360

When choosing between Quadro K600 and Radeon R7 A360, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro K600 and Radeon R7 A360.

Main Specs

  Quadro K600 Radeon R7 A360
Power consumption (TDP) 41 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors 1x DVI, 1x DisplayPort No outputs
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  • Quadro K600 is connected by PCIe 2.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • Quadro K600 and Radeon R7 A360 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • Quadro K600 is build with Kepler architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of Quadro K600 is 151 MHz higher, than Radeon R7 A360.
  • Quadro K600 and Radeon R7 A360 are manufactured by 28 nm process technology.
  • Memory clock speed of Quadro K600 is 1779 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 1−2
medium / 1080p 0−1 0−1
Quadro K600 and Radeon R7 A360 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  Quadro K600 Radeon R7 A360
Architecture Kepler GCN 3.0
Code name GK107 Meso
Type Workstation Desktop
Release date 1 March 2013 5 May 2015
Pipelines 192 384
Core clock speed 876 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 1,270 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 14.02 23.52
Floating-point performance 336.4 gflops 864.0 gflops
Length 160 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1782 MHz 3.6 GB/s
Memory bandwidth 28.51 GB/s 57.6 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2
CUDA 3.0
Bitcoin / BTC (SHA256) 11 Mh/s
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