GeForce GTX 460 768MB vs Quadro M500M
When choosing between GeForce GTX 460 768MB and Quadro M500M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 460 768MB and Quadro M500M.
GeForce GTX 460 768MB
Quadro M500M is a Laptop Graphics Card
Note: Quadro M500M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro M500M here:
Main Specs
GeForce GTX 460 768MB | Quadro M500M | |
Power consumption (TDP) | 30 Watt | |
Interface | MXM-A (3.0) | |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | |
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- GeForce GTX 460 768MB is used in Desktops, and Quadro M500M - in Mobile workstations.
- GeForce GTX 460 768MB is build with Fermi architecture, and Quadro M500M - with Maxwell.
- Core clock speed of Quadro M500M is 354 MHz higher, than GeForce GTX 460 768MB.
- Memory clock speed of Quadro M500M is 2204 MHz higher, than GeForce GTX 460 768MB.
Game benchmarks
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 150% more, than Quadro M500M. | ||
high / 1080p | 18−20 | 5−6 |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 16−18 |
medium / 1080p | 21−24 | 5−6 |
The average gaming FPS of GeForce GTX 460 768MB in Battlefield 5 is 212% more, than Quadro M500M. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
medium / 1080p | − | 50−55 |
The average gaming FPS of Quadro M500M in Call of Duty: Warzone is 10% more, than GeForce GTX 460 768MB. | ||
low / 768p | 180−190 | 110−120 |
medium / 768p | 150−160 | 85−90 |
ultra / 1080p | 80−85 | 40−45 |
QHD / 1440p | 45−50 | 35−40 |
4K / 2160p | 30−33 | 18−20 |
high / 768p | 120−130 | 65−70 |
The average gaming FPS of GeForce GTX 460 768MB in Counter-Strike: Global Offensive is 70% more, than Quadro M500M. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 30−35 | 18−20 |
medium / 1080p | 45−50 | 50−55 |
The average gaming FPS of GeForce GTX 460 768MB in Cyberpunk 2077 is 2% more, than Quadro M500M. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 80−85 | 50−55 |
ultra / 1080p | 50−55 | 24−27 |
The average gaming FPS of GeForce GTX 460 768MB in Dota 2 is 60% more, than Quadro M500M. | ||
high / 1080p | 14−16 | 1−2 |
ultra / 1080p | 12−14 | − |
4K / 2160p | 5−6 | 0−1 |
low / 720p | 30−35 | 10−12 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 460 768MB in Far Cry 5 is 300% more, than Quadro M500M. | ||
high / 1080p | 21−24 | 9−10 |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 85−90 | 50−55 |
medium / 1080p | 40−45 | 12−14 |
The average gaming FPS of GeForce GTX 460 768MB in Fortnite is 110% more, than Quadro M500M. | ||
high / 1080p | 21−24 | 6−7 |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 18−20 |
medium / 1080p | 21−24 | 7−8 |
The average gaming FPS of GeForce GTX 460 768MB in Forza Horizon 4 is 188% more, than Quadro M500M. | ||
low / 768p | 70−75 | 45−50 |
medium / 768p | 65−70 | 35−40 |
high / 1080p | 21−24 | 6−7 |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 1−2 | 0−1 |
The average gaming FPS of GeForce GTX 460 768MB in Grand Theft Auto V is 86% more, than Quadro M500M. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 6−7 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of GeForce GTX 460 768MB in Metro Exodus is 333% more, than Quadro M500M. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 70−75 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GTX 460 768MB in Minecraft is 20% more, than Quadro M500M. | ||
high / 1080p | 20−22 | 14−16 |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 24−27 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GTX 460 768MB in PLAYERUNKNOWN'S BATTLEGROUNDS is 58% more, than Quadro M500M. | ||
high / 1080p | 12−14 | 5−6 |
ultra / 1080p | 9−10 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 6−7 |
medium / 1080p | 14−16 | 6−7 |
The average gaming FPS of GeForce GTX 460 768MB in Red Dead Redemption 2 is 200% more, than Quadro M500M. | ||
low / 768p | 40−45 | 14−16 |
medium / 768p | 27−30 | 10−11 |
high / 1080p | 14−16 | 5−6 |
ultra / 1080p | 9−10 | 4−5 |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GTX 460 768MB in The Witcher 3: Wild Hunt is 187% more, than Quadro M500M. | ||
low / 768p | 95−100 | 85−90 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 14−16 |
high / 768p | 45−50 | 30−33 |
The average gaming FPS of GeForce GTX 460 768MB in World of Tanks is 38% more, than Quadro M500M. |
Full Specs
GeForce GTX 460 768MB | Quadro M500M | |
Architecture | Fermi | Maxwell |
Code name | GM108 | |
Type | Desktop | Mobile workstation |
Release date | no data | 15 December 2015 |
Pipelines | 336 | 384 |
Core clock speed | 675 MHz | 1029 MHz |
Boost Clock | 1124 MHz | |
Manufacturing process technology | 28 nm | |
Texture fill rate | 17.98 | |
Floating-point performance | 863.2 gflops | |
Memory bus width | 192 Bit | 64 Bit |
Memory clock speed | 1800 MHz | 4004 MHz |
Memory bandwidth | 14.4 GB/s | |
Shared memory | - | |
DirectX | 11 | 12 |
Shader Model | 5.0 | |
OpenGL | 4.5 | |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 5.0 | |
Laptop size | large | |
Optimus | + | |
nView Display Management | + | |
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