GeForce GTX 460 SE vs Quadro M500M
In this comparison between GeForce GTX 460 SE and Quadro M500M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 460 SE will be the best choice, for others Quadro M500M will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 460 SE
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Quadro M500M is a Laptop Graphics Card
Note: Quadro M500M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro M500M here:
Main Specs
GeForce GTX 460 SE | Quadro M500M | |
Power consumption (TDP) | 150 Watt | 30 Watt |
Interface | PCIe 2.0 x16 | MXM-A (3.0) |
Supplementary power connectors | 6-pin & 6-pin | None |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 2x DVI, 1x mini-HDMI | No outputs |
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- GeForce GTX 460 SE has 400% more power consumption, than Quadro M500M.
- GeForce GTX 460 SE is connected by PCIe 2.0 x16, and Quadro M500M uses MXM-A (3.0) interface.
- Quadro M500M has 1 GB more memory, than GeForce GTX 460 SE.
- GeForce GTX 460 SE is used in Desktops, and Quadro M500M - in Mobile workstations.
- GeForce GTX 460 SE is build with Fermi architecture, and Quadro M500M - with Maxwell.
- Core clock speed of GeForce GTX 460 SE is 271 MHz higher, than Quadro M500M.
- GeForce GTX 460 SE is manufactured by 40 nm process technology, and Quadro M500M - by 28 nm process technology.
- Memory clock speed of Quadro M500M is 2304 MHz higher, than GeForce GTX 460 SE.
Game benchmarks
high / 1080p | 9−10 | 0−1 |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 12−14 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of GeForce GTX 460 SE in Assassin's Creed Odyssey is 112% more, than Quadro M500M. | ||
high / 1080p | 16−18 | 5−6 |
ultra / 1080p | 12−14 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 16−18 |
medium / 1080p | 16−18 | 5−6 |
The average gaming FPS of GeForce GTX 460 SE in Battlefield 5 is 137% more, than Quadro M500M. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
medium / 1080p | − | 50−55 |
The average gaming FPS of Quadro M500M in Call of Duty: Warzone is 10% more, than GeForce GTX 460 SE. | ||
low / 768p | 160−170 | 110−120 |
medium / 768p | 130−140 | 85−90 |
ultra / 1080p | 65−70 | 40−45 |
QHD / 1440p | 40−45 | 35−40 |
4K / 2160p | 27−30 | 18−20 |
high / 768p | 100−110 | 65−70 |
The average gaming FPS of GeForce GTX 460 SE in Counter-Strike: Global Offensive is 47% more, than Quadro M500M. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 24−27 | 18−20 |
medium / 1080p | 45−50 | 50−55 |
The average gaming FPS of Quadro M500M in Cyberpunk 2077 is 2% more, than GeForce GTX 460 SE. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 70−75 | 50−55 |
ultra / 1080p | 45−50 | 24−27 |
The average gaming FPS of GeForce GTX 460 SE in Dota 2 is 40% more, than Quadro M500M. | ||
high / 1080p | 10−12 | 1−2 |
ultra / 1080p | 10−11 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 10−12 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of GeForce GTX 460 SE in Far Cry 5 is 220% more, than Quadro M500M. | ||
high / 1080p | 18−20 | 9−10 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 70−75 | 50−55 |
medium / 1080p | 30−35 | 12−14 |
The average gaming FPS of GeForce GTX 460 SE in Fortnite is 70% more, than Quadro M500M. | ||
high / 1080p | 16−18 | 6−7 |
ultra / 1080p | 14−16 | 4−5 |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 35−40 | 18−20 |
medium / 1080p | 18−20 | 7−8 |
The average gaming FPS of GeForce GTX 460 SE in Forza Horizon 4 is 144% more, than Quadro M500M. | ||
low / 768p | 65−70 | 45−50 |
medium / 768p | 55−60 | 35−40 |
high / 1080p | 18−20 | 6−7 |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 460 SE in Grand Theft Auto V is 65% more, than Quadro M500M. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 6−7 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of GeForce GTX 460 SE in Metro Exodus is 266% more, than Quadro M500M. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 70−75 |
ultra / 1080p | 90−95 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of GeForce GTX 460 SE in Minecraft is 20% more, than Quadro M500M. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 20−22 | 14−16 |
The average gaming FPS of GeForce GTX 460 SE in PLAYERUNKNOWN'S BATTLEGROUNDS is 41% more, than Quadro M500M. | ||
high / 1080p | 12−14 | 5−6 |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 6−7 |
medium / 1080p | 12−14 | 6−7 |
The average gaming FPS of GeForce GTX 460 SE in Red Dead Redemption 2 is 160% more, than Quadro M500M. | ||
low / 768p | 35−40 | 14−16 |
medium / 768p | 21−24 | 10−11 |
high / 1080p | 12−14 | 5−6 |
ultra / 1080p | 8−9 | 4−5 |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GTX 460 SE in The Witcher 3: Wild Hunt is 150% more, than Quadro M500M. | ||
low / 768p | 90−95 | 85−90 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 14−16 |
high / 768p | 40−45 | 30−33 |
The average gaming FPS of GeForce GTX 460 SE in World of Tanks is 26% more, than Quadro M500M. |
Full Specs
GeForce GTX 460 SE | Quadro M500M | |
Architecture | Fermi | Maxwell |
Code name | GF104 | GM108 |
Type | Desktop | Mobile workstation |
Release date | 15 November 2010 | 15 December 2015 |
Pipelines | 288 | 384 |
Core clock speed | 1300 MHz | 1029 MHz |
Boost Clock | 1124 MHz | |
Transistor count | 1,950 million | |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 31.2 billion/sec | 17.98 |
Floating-point performance | 748.8 gflops | 863.2 gflops |
Length | 8.25" (210 mm) (21 cm) | |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 1700 MHz | 4004 MHz |
Memory bandwidth | 108.8 GB/s | 14.4 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 |
Shader Model | 5.1 | 5.0 |
OpenGL | 4.1 | 4.5 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | 5.0 |
CUDA cores | 288 | |
Bus support | 16x PCI-E 2.0 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | Internal | |
Bitcoin / BTC (SHA256) | 48 Mh/s | |
Laptop size | large | |
Optimus | + | |
nView Display Management | + | |
Number of display connectors | 2 | |
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