FirePro M4150 vs Quadro M520

Find out if it is worth upgrading your current GPU setup by comparing FirePro M4150 and Quadro M520. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro M4150 and Quadro M520. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Quadro M520 is a Laptop Graphics Card

Note: Quadro M520 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro M520 here:

Main Specs

  FirePro M4150 Quadro M520
Power consumption (TDP) 25 Watt
Interface PCIe 3.0 x8
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs
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  • Quadro M520 has 1 GB more memory, than FirePro M4150.
  • FirePro M4150 is used in Desktops, and Quadro M520 - in Mobile workstations.
  • FirePro M4150 is build with GCN 1.0 architecture, and Quadro M520 - with Maxwell.
  • Core clock speed of Quadro M520 is 41 MHz higher, than FirePro M4150.
  • FirePro M4150 and Quadro M520 are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 2−3 9−10
ultra / 1080p 0−1 5−6
QHD / 1440p 0−1 0−1
low / 720p 12−14 21−24
medium / 1080p 3−4 12−14
The average gaming FPS of Quadro M520 in Assassin's Creed Odyssey is 150% more, than FirePro M4150.

Full Specs

  FirePro M4150 Quadro M520
Architecture GCN 1.0 Maxwell
Code name Opal
Type Workstation Mobile workstation
Release date 16 October 2013 13 January 2017
Pipelines 384 384
Core clock speed 715 MHz 756 MHz
Boost Clock 1019 MHz
Transistor count 950 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16
Floating-point performance 549.1 gflops
Memory bus width 128 Bit 64 Bit
Memory clock speed 4000 MHz
Memory bandwidth 64 GB/s 40 GB/s
Shared memory -
DirectX 12 (11_1) 12
Shader Model 5.1 5.0
OpenGL 4.6 4.5
OpenCL 1.2
Vulkan 1.2.131
Laptop size medium sized
Optimus +
nView Display Management +
3D Stereo +
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