FirePro S7150 vs Quadro M520
When comparing FirePro S7150 and Quadro M520, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro S7150 and Quadro M520 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro S7150
Quadro M520 is a Laptop Graphics Card
Note: Quadro M520 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro M520 here:
Main Specs
FirePro S7150 | Quadro M520 | |
Power consumption (TDP) | 150 Watt | 25 Watt |
Interface | PCIe 3.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 8 GB | 2 GB |
Display Connectors | No outputs | |
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- FirePro S7150 has 500% more power consumption, than Quadro M520.
- FirePro S7150 has 6 GB more memory, than Quadro M520.
- FirePro S7150 is used in Desktops, and Quadro M520 - in Mobile workstations.
- FirePro S7150 is build with GCN 3.0 architecture, and Quadro M520 - with Maxwell.
- Core clock speed of FirePro S7150 is 164 MHz higher, than Quadro M520.
- FirePro S7150 and Quadro M520 are manufactured by 28 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 9−10 |
ultra / 1080p | 21−24 | 5−6 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 21−24 |
medium / 1080p | 40−45 | 12−14 |
The average gaming FPS of FirePro S7150 in Assassin's Creed Odyssey is 241% more, than Quadro M520. | ||
high / 1080p | 55−60 | 16−18 |
ultra / 1080p | 45−50 | 12−14 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 30−35 |
medium / 1080p | 60−65 | 16−18 |
The average gaming FPS of FirePro S7150 in Battlefield 5 is 257% more, than Quadro M520. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro S7150 in Call of Duty: Warzone is 10% more, than Quadro M520. | ||
low / 768p | 250−260 | 160−170 |
medium / 768p | 220−230 | 130−140 |
ultra / 1080p | 180−190 | 65−70 |
QHD / 1440p | 110−120 | 35−40 |
4K / 2160p | 70−75 | 27−30 |
high / 768p | 210−220 | 100−110 |
The average gaming FPS of FirePro S7150 in Counter-Strike: Global Offensive is 98% more, than Quadro M520. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 24−27 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of FirePro S7150 in Cyberpunk 2077 is 15% more, than Quadro M520. | ||
low / 768p | 120−130 | 90−95 |
medium / 768p | 110−120 | 70−75 |
ultra / 1080p | 100−110 | 45−50 |
The average gaming FPS of FirePro S7150 in Dota 2 is 64% more, than Quadro M520. | ||
high / 1080p | 45−50 | 10−12 |
ultra / 1080p | 40−45 | 10−11 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 4−5 |
low / 720p | 80−85 | 24−27 |
medium / 1080p | 45−50 | 12−14 |
The average gaming FPS of FirePro S7150 in Far Cry 5 is 291% more, than Quadro M520. | ||
high / 1080p | 60−65 | 18−20 |
ultra / 1080p | 45−50 | 12−14 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 70−75 |
medium / 1080p | 110−120 | 30−35 |
The average gaming FPS of FirePro S7150 in Fortnite is 200% more, than Quadro M520. | ||
high / 1080p | 60−65 | 16−18 |
ultra / 1080p | 45−50 | 14−16 |
QHD / 1440p | 30−35 | 3−4 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 35−40 |
medium / 1080p | 65−70 | 18−20 |
The average gaming FPS of FirePro S7150 in Forza Horizon 4 is 250% more, than Quadro M520. | ||
low / 768p | 140−150 | 60−65 |
medium / 768p | 120−130 | 55−60 |
high / 1080p | 70−75 | 18−20 |
ultra / 1080p | 30−35 | 8−9 |
QHD / 1440p | 21−24 | 0−1 |
The average gaming FPS of FirePro S7150 in Grand Theft Auto V is 158% more, than Quadro M520. | ||
high / 1080p | 24−27 | 6−7 |
ultra / 1080p | 20−22 | 4−5 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 1−2 |
low / 720p | 65−70 | 18−20 |
medium / 1080p | 30−35 | 8−9 |
The average gaming FPS of FirePro S7150 in Metro Exodus is 287% more, than Quadro M520. | ||
low / 768p | 130−140 | 100−110 |
ultra / 1080p | − | 90−95 |
medium / 1080p | 120−130 | 95−100 |
The average gaming FPS of FirePro S7150 in Minecraft is 28% more, than Quadro M520. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 40−45 |
medium / 1080p | 18−20 | 20−22 |
The average gaming FPS of FirePro S7150 in PLAYERUNKNOWN'S BATTLEGROUNDS is 76% more, than Quadro M520. | ||
high / 1080p | 24−27 | 12−14 |
ultra / 1080p | 16−18 | 8−9 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 16−18 |
medium / 1080p | 35−40 | 12−14 |
The average gaming FPS of FirePro S7150 in Red Dead Redemption 2 is 200% more, than Quadro M520. | ||
low / 768p | 130−140 | 35−40 |
medium / 768p | 85−90 | 21−24 |
high / 1080p | 45−50 | 12−14 |
ultra / 1080p | 24−27 | 8−9 |
4K / 2160p | 16−18 | 7−8 |
The average gaming FPS of FirePro S7150 in The Witcher 3: Wild Hunt is 264% more, than Quadro M520. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 50−55 |
ultra / 1080p | 50−55 | 24−27 |
high / 768p | 60−65 | 40−45 |
The average gaming FPS of FirePro S7150 in World of Tanks is 26% more, than Quadro M520. |
Full Specs
FirePro S7150 | Quadro M520 | |
Architecture | GCN 3.0 | Maxwell |
Code name | Tonga | |
Type | Workstation | Mobile workstation |
Release date | 1 February 2016 | 13 January 2017 |
Pipelines | 2048 | 384 |
Core clock speed | 920 MHz | 756 MHz |
Boost Clock | 1019 MHz | |
Transistor count | 5,000 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 117.8 | |
Floating-point performance | 3,763 gflops | |
Length | 241 mm | |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 5000 MHz | |
Memory bandwidth | 160.0 GB/s | 40 GB/s |
Shared memory | - | |
DirectX | 12 (12_0) | 12 |
Shader Model | 6.3 | 5.0 |
OpenGL | 4.6 | 4.5 |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |
Laptop size | medium sized | |
Optimus | + | |
nView Display Management | + | |
3D Stereo | + | |
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