GeForce GTX 1650 Ti vs Quadro M520
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 1650 Ti and Quadro M520. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 1650 Ti and Quadro M520. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 1650 Ti
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Quadro M520 is a Laptop Graphics Card
Note: Quadro M520 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro M520 here:
Main Specs
GeForce GTX 1650 Ti | Quadro M520 | |
Power consumption (TDP) | 75 Watt | 25 Watt |
Interface | PCIe 3.0 x16 | |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | |
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- GeForce GTX 1650 Ti has 200% more power consumption, than Quadro M520.
- GeForce GTX 1650 Ti is used in Desktops, and Quadro M520 - in Mobile workstations.
- GeForce GTX 1650 Ti is build with Turing architecture, and Quadro M520 - with Maxwell.
- Core clock speed of GeForce GTX 1650 Ti is 774 MHz higher, than Quadro M520.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Quadro M520 - by 28 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 9−10 |
ultra / 1080p | 24−27 | 5−6 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 21−24 |
medium / 1080p | 45−50 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 266% more, than Quadro M520. | ||
high / 1080p | 60−65 | 16−18 |
ultra / 1080p | 50−55 | 12−14 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 30−35 |
medium / 1080p | 65−70 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 289% more, than Quadro M520. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Quadro M520. | ||
low / 768p | 250−260 | 160−170 |
medium / 768p | 220−230 | 130−140 |
ultra / 1080p | 190−200 | 65−70 |
QHD / 1440p | 120−130 | 35−40 |
4K / 2160p | 75−80 | 27−30 |
high / 768p | 210−220 | 100−110 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 104% more, than Quadro M520. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 24−27 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 15% more, than Quadro M520. | ||
low / 768p | 120−130 | 90−95 |
medium / 768p | 110−120 | 70−75 |
ultra / 1080p | 100−110 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 64% more, than Quadro M520. | ||
high / 1080p | 50−55 | 10−12 |
ultra / 1080p | 45−50 | 10−11 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 4−5 |
low / 720p | 85−90 | 24−27 |
medium / 1080p | 50−55 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 325% more, than Quadro M520. | ||
high / 1080p | 65−70 | 18−20 |
ultra / 1080p | 50−55 | 12−14 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 70−75 |
medium / 1080p | 120−130 | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 223% more, than Quadro M520. | ||
high / 1080p | 65−70 | 16−18 |
ultra / 1080p | 50−55 | 14−16 |
QHD / 1440p | 35−40 | 3−4 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 35−40 |
medium / 1080p | 70−75 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 283% more, than Quadro M520. | ||
low / 768p | 140−150 | 60−65 |
medium / 768p | 130−140 | 55−60 |
high / 1080p | 75−80 | 18−20 |
ultra / 1080p | 35−40 | 8−9 |
QHD / 1440p | 24−27 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 172% more, than Quadro M520. | ||
high / 1080p | 27−30 | 6−7 |
ultra / 1080p | 21−24 | 4−5 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 1−2 |
low / 720p | 75−80 | 18−20 |
medium / 1080p | 35−40 | 8−9 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 337% more, than Quadro M520. | ||
low / 768p | 130−140 | 100−110 |
ultra / 1080p | − | 90−95 |
medium / 1080p | 120−130 | 95−100 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 28% more, than Quadro M520. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 40−45 |
medium / 1080p | 18−20 | 20−22 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 76% more, than Quadro M520. | ||
high / 1080p | 27−30 | 12−14 |
ultra / 1080p | 18−20 | 8−9 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 16−18 |
medium / 1080p | 40−45 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 233% more, than Quadro M520. | ||
low / 768p | 140−150 | 35−40 |
medium / 768p | 90−95 | 21−24 |
high / 1080p | 50−55 | 12−14 |
ultra / 1080p | 27−30 | 8−9 |
4K / 2160p | 18−20 | 7−8 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 294% more, than Quadro M520. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 50−55 |
ultra / 1080p | 55−60 | 24−27 |
high / 768p | − | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 25% more, than Quadro M520. |
Full Specs
GeForce GTX 1650 Ti | Quadro M520 | |
Architecture | Turing | Maxwell |
Code name | TU117 | |
Type | Desktop | Mobile workstation |
Release date | no data | 13 January 2017 |
Pipelines | 1024 | 384 |
Core clock speed | 1530 MHz | 756 MHz |
Boost Clock | 1725 MHz | 1019 MHz |
Transistor count | 4,700 million | |
Manufacturing process technology | 12 nm | 28 nm |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 8000 MHz | |
Memory bandwidth | 40 GB/s | |
Shared memory | - | |
DirectX | 12_1 | 12 |
Shader Model | 5.0 | |
OpenGL | 4.6 | 4.5 |
Laptop size | medium sized | |
Optimus | + | |
nView Display Management | + | |
3D Stereo | + | |
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