Quadro M520 vs Radeon HD 4830
In this comparison between Quadro M520 and Radeon HD 4830 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro M520 will be the best choice, for others Radeon HD 4830 will be their preference. Study the comparison tables below and make your choice.
Radeon HD 4830
Quadro M520 is a Laptop Graphics Card
Note: Quadro M520 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro M520 here:
Main Specs
Quadro M520 | Radeon HD 4830 | |
Power consumption (TDP) | 25 Watt | 95 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 512 MB |
Display Connectors | 2x DVI, 1x S-Video | |
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- Radeon HD 4830 has 280% more power consumption, than Quadro M520.
- Radeon HD 4830 has 510 GB more memory, than Quadro M520.
- Quadro M520 is used in Mobile workstations, and Radeon HD 4830 - in Desktops.
- Quadro M520 is build with Maxwell architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of Quadro M520 is 181 MHz higher, than Radeon HD 4830.
- Quadro M520 is manufactured by 28 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
Game benchmarks
high / 1080p | 9−10 | 0−1 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 10−12 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of Quadro M520 in Assassin's Creed Odyssey is 183% more, than Radeon HD 4830. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 10−12 |
medium / 1080p | 16−18 | 4−5 |
The average gaming FPS of Quadro M520 in Battlefield 5 is 233% more, than Radeon HD 4830. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4830 in Call of Duty: Warzone is 10% more, than Quadro M520. | ||
low / 768p | 160−170 | 110−120 |
medium / 768p | 130−140 | 80−85 |
ultra / 1080p | 65−70 | 35−40 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 100−110 | 55−60 |
The average gaming FPS of Quadro M520 in Counter-Strike: Global Offensive is 66% more, than Radeon HD 4830. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 4830 in Cyberpunk 2077 is 2% more, than Quadro M520. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 70−75 | 40−45 |
ultra / 1080p | 45−50 | 16−18 |
The average gaming FPS of Quadro M520 in Dota 2 is 59% more, than Radeon HD 4830. | ||
high / 1080p | 10−12 | 1−2 |
ultra / 1080p | 10−11 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 9−10 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of Quadro M520 in Far Cry 5 is 300% more, than Radeon HD 4830. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 70−75 | 45−50 |
medium / 1080p | 30−35 | 6−7 |
The average gaming FPS of Quadro M520 in Fortnite is 105% more, than Radeon HD 4830. | ||
high / 1080p | 16−18 | 2−3 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 35−40 | 14−16 |
medium / 1080p | 18−20 | 5−6 |
The average gaming FPS of Quadro M520 in Forza Horizon 4 is 242% more, than Radeon HD 4830. | ||
low / 768p | 60−65 | 40−45 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of Quadro M520 in Grand Theft Auto V is 100% more, than Radeon HD 4830. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 2−3 |
medium / 1080p | 8−9 | − |
The average gaming FPS of Quadro M520 in Metro Exodus is 500% more, than Radeon HD 4830. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 55−60 |
ultra / 1080p | 90−95 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of Quadro M520 in Minecraft is 20% more, than Radeon HD 4830. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 20−22 | 14−16 |
The average gaming FPS of Quadro M520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 41% more, than Radeon HD 4830. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 3−4 |
medium / 1080p | 12−14 | − |
The average gaming FPS of Quadro M520 in Red Dead Redemption 2 is 300% more, than Radeon HD 4830. | ||
low / 768p | 35−40 | 6−7 |
medium / 768p | 21−24 | 6−7 |
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 8−9 | − |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of Quadro M520 in The Witcher 3: Wild Hunt is 380% more, than Radeon HD 4830. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 12−14 |
high / 768p | 40−45 | 27−30 |
The average gaming FPS of Quadro M520 in World of Tanks is 43% more, than Radeon HD 4830. |
Full Specs
Quadro M520 | Radeon HD 4830 | |
Architecture | Maxwell | TeraScale |
Code name | RV770 | |
Type | Mobile workstation | Desktop |
Release date | 13 January 2017 | 21 October 2008 |
Pipelines | 384 | 640 |
Core clock speed | 756 MHz | 575 MHz |
Boost Clock | 1019 MHz | |
Transistor count | 956 million | |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 18.40 | |
Floating-point performance | 736.0 gflops | |
Length | 246 mm | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 1800 MHz | |
Memory bandwidth | 40 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 12 | 10.1 (10_1) |
Shader Model | 5.0 | 4.1 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.1 | |
Vulkan | N/A | |
Laptop size | medium sized | |
Optimus | + | |
nView Display Management | + | |
3D Stereo | + | |
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