GeForce 940A vs Quadro P1000

If you are going to buy a new graphics card and are choosing between GeForce 940A and Quadro P1000, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 940A stacks up against Quadro P1000, check out specs charts below.

Main Specs

  GeForce 940A Quadro P1000
Power consumption (TDP) 33 Watt 47 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • Quadro P1000 has 42% more power consumption, than GeForce 940A.
  • GeForce 940A is connected by PCIe 3.0 x8, and Quadro P1000 uses PCIe 3.0 x16 interface.
  • Quadro P1000 has 3 GB more memory, than GeForce 940A.
  • Both cards are used in Desktops.
  • GeForce 940A is build with Maxwell architecture, and Quadro P1000 - with Pascal.
  • Core clock speed of Quadro P1000 is 464 MHz higher, than GeForce 940A.
  • GeForce 940A is manufactured by 28 nm process technology, and Quadro P1000 - by 14 nm process technology.
  • Memory clock speed of Quadro P1000 is 4006 MHz higher, than GeForce 940A.

Game benchmarks

high / 1080p 4−5 21−24
ultra / 1080p 2−3 12−14
QHD / 1440p 0−1 8−9
4K / 2160p 5−6
low / 720p 14−16 40−45
medium / 1080p 5−6 27−30
The average gaming FPS of Quadro P1000 in Assassin's Creed Odyssey is 333% more, than GeForce 940A.

Full Specs

  GeForce 940A Quadro P1000
Architecture Maxwell Pascal
Code name GM108 GP107
Type Desktop Workstation
Release date 13 March 2015 1 February 2017
Pipelines 384 512
Core clock speed 1029 MHz 1493 MHz
Boost Clock 1124 MHz 1519 MHz
Transistor count 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 17.98 59.20
Floating-point performance 863.2 gflops 1,894 gflops
Length 145 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 6008 MHz
Memory bandwidth 16.02 GB/s 80.19 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2
CUDA 5.0 6.1
Optimus +
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