P104 100 vs Quadro P1000

When comparing P104 100 and Quadro P1000, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between P104 100 and Quadro P1000 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  P104 100 Quadro P1000
Power consumption (TDP) 47 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin None
Memory type GDDR5X GDDR5
Maximum RAM amount 4 GB 4 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • P104 100 and Quadro P1000 have maximum RAM of 4 GB.
  • Both cards are used in Desktops.
  • P104 100 and Quadro P1000 are build with Pascal architecture.
  • Core clock speed of P104 100 is 114 MHz higher, than Quadro P1000.
  • P104 100 is manufactured by 16 nm process technology, and Quadro P1000 - by 14 nm process technology.
  • P104 100 is 122 mm longer, than Quadro P1000.
  • Memory clock speed of P104 100 is 4000 MHz higher, than Quadro P1000.

Game benchmarks

high / 1080p 35−40 21−24
ultra / 1080p 21−24 12−14
QHD / 1440p 16−18 8−9
4K / 2160p 10−11 5−6
low / 720p 60−65 40−45
medium / 1080p 40−45 27−30
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 60% more, than Quadro P1000.

Full Specs

  P104 100 Quadro P1000
Architecture Pascal Pascal
Code name GP104 GP107
Type Desktop Workstation
Release date 12 December 2017 1 February 2017
Pipelines 1920 512
Core clock speed 1607 MHz 1493 MHz
Boost Clock 1733 MHz 1519 MHz
Transistor count 7,200 million 3,300 million
Manufacturing process technology 16 nm 14 nm
Texture fill rate 208.0 59.20
Floating-point performance 8,873 gflops 1,894 gflops
Length 267 mm 145 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 10008 MHz 6008 MHz
Memory bandwidth 320.3 GB/s 80.19 GB/s
Shared memory -
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2
CUDA 6.1 6.1
Optimus +
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