Quadro P1000 vs Radeon R7 512 Cores Kaveri

In this comparison between Quadro P1000 and Radeon R7 512 Cores Kaveri you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro P1000 will be the best choice, for others Radeon R7 512 Cores Kaveri will be their preference. Study the comparison tables below and make your choice.
Radeon R7 512 Cores Kaveri

Main Specs

  Quadro P1000 Radeon R7 512 Cores Kaveri
Power consumption (TDP) 47 Watt
Interface PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 4 GB
Display Connectors 4x mini-DisplayPort
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  • Both cards are used in Desktops.
  • Quadro P1000 is build with Pascal architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of Quadro P1000 is 773 MHz higher, than Radeon R7 512 Cores Kaveri.
  • Quadro P1000 is manufactured by 14 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 21−24 7−8
ultra / 1080p 12−14 4−5
QHD / 1440p 8−9 0−1
4K / 2160p 5−6
low / 720p 40−45 18−20
medium / 1080p 27−30 9−10
The average gaming FPS of Quadro P1000 in Assassin's Creed Odyssey is 160% more, than Radeon R7 512 Cores Kaveri.

Full Specs

  Quadro P1000 Radeon R7 512 Cores Kaveri
Architecture Pascal GCN
Code name GP107 Kaveri Spectre
Type Workstation Desktop
Release date 1 February 2017 14 January 2014
Pipelines 512 512
Core clock speed 1493 MHz 720 MHz
Boost Clock 1519 MHz
Transistor count 3,300 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 59.20
Floating-point performance 1,894 gflops
Length 145 mm
Memory bus width 128 Bit
Memory clock speed 6008 MHz
Memory bandwidth 80.19 GB/s
Shared memory - +
DirectX 12 (12_1) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 6.4
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2
CUDA 6.1
Optimus +
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