GeForce 920A vs Quadro P2000

When choosing between GeForce 920A and Quadro P2000, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 920A and Quadro P2000.

Main Specs

  GeForce 920A Quadro P2000
Power consumption (TDP) 33 Watt 75 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 5 GB
Display Connectors No outputs 4x DisplayPort
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  • Quadro P2000 has 127% more power consumption, than GeForce 920A.
  • GeForce 920A is connected by PCIe 3.0 x8, and Quadro P2000 uses PCIe 3.0 x16 interface.
  • Quadro P2000 has 3 GB more memory, than GeForce 920A.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and Quadro P2000 - with Pascal.
  • Core clock speed of Quadro P2000 is 122 MHz higher, than GeForce 920A.
  • GeForce 920A is manufactured by 28 nm process technology, and Quadro P2000 - by 16 nm process technology.
  • Memory clock speed of Quadro P2000 is 5006 MHz higher, than GeForce 920A.

Game benchmarks

high / 1080p 0−1 35−40
ultra / 1080p 24−27
QHD / 1440p 0−1 18−20
4K / 2160p 10−11
low / 720p 1−2 60−65
medium / 1080p 0−1 45−50
The average gaming FPS of Quadro P2000 in Assassin's Creed Odyssey is 6100% more, than GeForce 920A.

Full Specs

  GeForce 920A Quadro P2000
Architecture Kepler 2.0 Pascal
Code name GK208B GP106
Type Desktop Workstation
Release date 13 March 2015 6 February 2017
Pipelines 384 1024
Core clock speed 954 MHz 1076 MHz
Boost Clock 1480 MHz
Transistor count 915 million 4,400 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 30.53 94.72
Floating-point performance 441.6 gflops 3,031 gflops
Length 201 mm
Memory bus width 64 Bit 160 Bit
Memory clock speed 2002 MHz 7008 MHz
Memory bandwidth 16.02 GB/s 140.2 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.5 6.1
Monero / XMR (CryptoNight) 0.19 kh/s
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