GeForce GTX 950A vs Quadro P2000

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 950A and Quadro P2000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 950A and Quadro P2000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 950A Quadro P2000
Power consumption (TDP) 75 Watt 75 Watt
Interface MXM-B (3.0) PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 5 GB
Display Connectors No outputs 4x DisplayPort
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  • Both graphics cards have the same power consumption of 75 Watt.
  • GeForce GTX 950A is connected by MXM-B (3.0), and Quadro P2000 uses PCIe 3.0 x16 interface.
  • Quadro P2000 has 3 GB more memory, than GeForce GTX 950A.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Quadro P2000 - with Pascal.
  • Core clock speed of Quadro P2000 is 83 MHz higher, than GeForce GTX 950A.
  • GeForce GTX 950A is manufactured by 28 nm process technology, and Quadro P2000 - by 16 nm process technology.
  • Memory clock speed of Quadro P2000 is 5006 MHz higher, than GeForce GTX 950A.

Game benchmarks

high / 1080p 12−14 35−40
ultra / 1080p 7−8 24−27
QHD / 1440p 2−3 18−20
4K / 2160p 10−11
low / 720p 24−27 60−65
medium / 1080p 14−16 45−50
The average gaming FPS of Quadro P2000 in Assassin's Creed Odyssey is 216% more, than GeForce GTX 950A.

Full Specs

  GeForce GTX 950A Quadro P2000
Architecture Maxwell Pascal
Code name GM107 GP106
Type Desktop Workstation
Release date 13 March 2015 6 February 2017
Pipelines 640 1024
Core clock speed 993 MHz 1076 MHz
Boost Clock 1124 MHz 1480 MHz
Transistor count 1,870 million 4,400 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 44.96 94.72
Floating-point performance 1,271 gflops 3,031 gflops
Length 201 mm
Memory bus width 128 Bit 160 Bit
Memory clock speed 2002 MHz 7008 MHz
Memory bandwidth 32.03 GB/s 140.2 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0 6.1
Monero / XMR (CryptoNight) 0.19 kh/s
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