GRID K280Q vs Quadro P2000

If you are going to buy a new graphics card and are choosing between GRID K280Q and Quadro P2000, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K280Q stacks up against Quadro P2000, check out specs charts below.

Main Specs

  GRID K280Q Quadro P2000
Power consumption (TDP) 225 Watt 75 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 5 GB
Display Connectors No outputs 4x DisplayPort
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  • GRID K280Q has 200% more power consumption, than Quadro P2000.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Quadro P2000 has 1 GB more memory, than GRID K280Q.
  • Both cards are used in Desktops.
  • GRID K280Q is build with Kepler architecture, and Quadro P2000 - with Pascal.
  • Core clock speed of Quadro P2000 is 331 MHz higher, than GRID K280Q.
  • GRID K280Q is manufactured by 28 nm process technology, and Quadro P2000 - by 16 nm process technology.
  • Memory clock speed of Quadro P2000 is 2008 MHz higher, than GRID K280Q.

Game benchmarks

high / 1080p 12−14 35−40
ultra / 1080p 7−8 24−27
QHD / 1440p 1−2 18−20
4K / 2160p 10−11
low / 720p 24−27 60−65
medium / 1080p 14−16 45−50
The average gaming FPS of Quadro P2000 in Assassin's Creed Odyssey is 216% more, than GRID K280Q.

Full Specs

  GRID K280Q Quadro P2000
Architecture Kepler Pascal
Code name GK104 GP106
Type Workstation Workstation
Release date 28 June 2013 6 February 2017
Pipelines 1536 1024
Core clock speed 745 MHz 1076 MHz
Boost Clock 1480 MHz
Transistor count 3,540 million 4,400 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 95.36 94.72
Floating-point performance 2,289 gflops 3,031 gflops
Length 201 mm
Memory bus width 256 Bit 160 Bit
Memory clock speed 5000 MHz 7008 MHz
Memory bandwidth 160.0 GB/s 140.2 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0 6.1
Monero / XMR (CryptoNight) 0.19 kh/s
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