Quadro P2000 vs Radeon R7 512 Cores Kaveri

When comparing Quadro P2000 and Radeon R7 512 Cores Kaveri, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro P2000 and Radeon R7 512 Cores Kaveri is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 512 Cores Kaveri

Main Specs

  Quadro P2000 Radeon R7 512 Cores Kaveri
Power consumption (TDP) 75 Watt
Interface PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 5 GB
Display Connectors 4x DisplayPort
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  • Both cards are used in Desktops.
  • Quadro P2000 is build with Pascal architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of Quadro P2000 is 356 MHz higher, than Radeon R7 512 Cores Kaveri.
  • Quadro P2000 is manufactured by 16 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 35−40 7−8
ultra / 1080p 24−27 4−5
QHD / 1440p 18−20 0−1
4K / 2160p 10−11
low / 720p 60−65 18−20
medium / 1080p 45−50 9−10
The average gaming FPS of Quadro P2000 in Assassin's Creed Odyssey is 330% more, than Radeon R7 512 Cores Kaveri.

Full Specs

  Quadro P2000 Radeon R7 512 Cores Kaveri
Architecture Pascal GCN
Code name GP106 Kaveri Spectre
Type Workstation Desktop
Release date 6 February 2017 14 January 2014
Pipelines 1024 512
Core clock speed 1076 MHz 720 MHz
Boost Clock 1480 MHz
Transistor count 4,400 million
Manufacturing process technology 16 nm 28 nm
Texture fill rate 94.72
Floating-point performance 3,031 gflops
Length 201 mm
Memory bus width 160 Bit
Memory clock speed 7008 MHz
Memory bandwidth 140.2 GB/s
Shared memory +
DirectX 12 (12_1) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 6.4
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
CUDA 6.1
Monero / XMR (CryptoNight) 0.19 kh/s
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