Quadro P2000 vs Radeon R8 M535DX

When choosing between Quadro P2000 and Radeon R8 M535DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro P2000 and Radeon R8 M535DX.

Main Specs

  Quadro P2000 Radeon R8 M535DX
Power consumption (TDP) 75 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 5 GB
Display Connectors 4x DisplayPort No outputs
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  • Quadro P2000 is connected by PCIe 3.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • Quadro P2000 is build with Pascal architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of Quadro P2000 is 296 MHz higher, than Radeon R8 M535DX.
  • Quadro P2000 is manufactured by 16 nm process technology, and Radeon R8 M535DX - by 28 nm process technology.

Game benchmarks

high / 1080p 35−40 0−1
ultra / 1080p 24−27
QHD / 1440p 18−20 0−1
4K / 2160p 10−11
low / 720p 60−65 1−2
medium / 1080p 45−50 0−1
The average gaming FPS of Quadro P2000 in Assassin's Creed Odyssey is 6100% more, than Radeon R8 M535DX.

Full Specs

  Quadro P2000 Radeon R8 M535DX
Architecture Pascal GCN 3.0
Code name GP106 Meso
Type Workstation Desktop
Release date 6 February 2017 18 April 2017
Pipelines 1024 320
Core clock speed 1076 MHz 780 MHz
Boost Clock 1480 MHz 891 MHz
Transistor count 4,400 million 1,550 million
Manufacturing process technology 16 nm 28 nm
Texture fill rate 94.72 17.82
Floating-point performance 3,031 gflops
Length 201 mm
Memory bus width 160 Bit
Memory clock speed 7008 MHz
Memory bandwidth 140.2 GB/s
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
CUDA 6.1
Monero / XMR (CryptoNight) 0.19 kh/s
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