GeForce GTX 460 SE vs Quadro P3200
In this comparison between GeForce GTX 460 SE and Quadro P3200 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 460 SE will be the best choice, for others Quadro P3200 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 460 SE
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Quadro P3200 is a Laptop Graphics Card
Note: Quadro P3200 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro P3200 here:
Main Specs
GeForce GTX 460 SE | Quadro P3200 | |
Power consumption (TDP) | 150 Watt | |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 6-pin & 6-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 6084 MB |
Display Connectors | 2x DVI, 1x mini-HDMI | |
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- Quadro P3200 has 6083 GB more memory, than GeForce GTX 460 SE.
- GeForce GTX 460 SE is used in Desktops, and Quadro P3200 - in Mobile workstations.
- GeForce GTX 460 SE is build with Fermi architecture, and Quadro P3200 - with Pascal.
- Core clock speed of GeForce GTX 460 SE is 592 MHz higher, than Quadro P3200.
- GeForce GTX 460 SE is manufactured by 40 nm process technology, and Quadro P3200 - by 16 nm process technology.
- Memory clock speed of Quadro P3200 is 5308 MHz higher, than GeForce GTX 460 SE.
Game benchmarks
high / 1080p | 9−10 | 40−45 |
ultra / 1080p | 5−6 | 24−27 |
QHD / 1440p | 0−1 | 20−22 |
4K / 2160p | − | 10−12 |
low / 720p | 21−24 | 65−70 |
medium / 1080p | 12−14 | 45−50 |
The average gaming FPS of Quadro P3200 in Assassin's Creed Odyssey is 275% more, than GeForce GTX 460 SE. | ||
high / 1080p | 16−18 | 60−65 |
ultra / 1080p | 12−14 | 55−60 |
QHD / 1440p | 0−1 | 40−45 |
4K / 2160p | − | 21−24 |
low / 720p | 30−35 | 110−120 |
medium / 1080p | 16−18 | 70−75 |
The average gaming FPS of Quadro P3200 in Battlefield 5 is 300% more, than GeForce GTX 460 SE. | ||
low / 768p | 45−50 | 50−55 |
QHD / 1440p | 0−1 | 2−3 |
The average gaming FPS of Quadro P3200 in Call of Duty: Warzone is 10% more, than GeForce GTX 460 SE. | ||
low / 768p | 160−170 | 250−260 |
medium / 768p | 130−140 | 220−230 |
ultra / 1080p | 65−70 | 190−200 |
QHD / 1440p | 40−45 | 120−130 |
4K / 2160p | 27−30 | 80−85 |
high / 768p | 100−110 | 210−220 |
The average gaming FPS of Quadro P3200 in Counter-Strike: Global Offensive is 102% more, than GeForce GTX 460 SE. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 24−27 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Quadro P3200 in Cyberpunk 2077 is 15% more, than GeForce GTX 460 SE. | ||
low / 768p | 90−95 | 120−130 |
medium / 768p | 70−75 | 110−120 |
ultra / 1080p | 45−50 | 100−110 |
The average gaming FPS of Quadro P3200 in Dota 2 is 64% more, than GeForce GTX 460 SE. | ||
high / 1080p | 10−12 | 50−55 |
ultra / 1080p | 10−11 | 45−50 |
QHD / 1440p | − | 30−35 |
4K / 2160p | 4−5 | 16−18 |
low / 720p | 24−27 | 85−90 |
medium / 1080p | 12−14 | 50−55 |
The average gaming FPS of Quadro P3200 in Far Cry 5 is 325% more, than GeForce GTX 460 SE. | ||
high / 1080p | 18−20 | 65−70 |
ultra / 1080p | 12−14 | 50−55 |
QHD / 1440p | − | 30−35 |
4K / 2160p | − | 27−30 |
low / 720p | 70−75 | 190−200 |
medium / 1080p | 30−35 | 120−130 |
The average gaming FPS of Quadro P3200 in Fortnite is 223% more, than GeForce GTX 460 SE. | ||
high / 1080p | 16−18 | 65−70 |
ultra / 1080p | 14−16 | 50−55 |
QHD / 1440p | 4−5 | 35−40 |
4K / 2160p | − | 27−30 |
low / 720p | 35−40 | 110−120 |
medium / 1080p | 18−20 | 70−75 |
The average gaming FPS of Quadro P3200 in Forza Horizon 4 is 283% more, than GeForce GTX 460 SE. | ||
low / 768p | 65−70 | 140−150 |
medium / 768p | 55−60 | 130−140 |
high / 1080p | 18−20 | 75−80 |
ultra / 1080p | 8−9 | 35−40 |
QHD / 1440p | 0−1 | 27−30 |
The average gaming FPS of Quadro P3200 in Grand Theft Auto V is 157% more, than GeForce GTX 460 SE. | ||
high / 1080p | 6−7 | 27−30 |
ultra / 1080p | 4−5 | 21−24 |
QHD / 1440p | − | 18−20 |
4K / 2160p | 1−2 | 10−11 |
low / 720p | 18−20 | 75−80 |
medium / 1080p | 8−9 | 35−40 |
The average gaming FPS of Quadro P3200 in Metro Exodus is 337% more, than GeForce GTX 460 SE. | ||
low / 768p | 100−110 | 130−140 |
ultra / 1080p | 90−95 | − |
medium / 1080p | 95−100 | 120−130 |
The average gaming FPS of Quadro P3200 in Minecraft is 28% more, than GeForce GTX 460 SE. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 40−45 | 110−120 |
medium / 1080p | 20−22 | 18−20 |
The average gaming FPS of Quadro P3200 in PLAYERUNKNOWN'S BATTLEGROUNDS is 88% more, than GeForce GTX 460 SE. | ||
high / 1080p | 12−14 | 27−30 |
ultra / 1080p | 8−9 | 18−20 |
QHD / 1440p | 0−1 | 12−14 |
4K / 2160p | − | 9−10 |
low / 720p | 18−20 | 75−80 |
medium / 1080p | 12−14 | 40−45 |
The average gaming FPS of Quadro P3200 in Red Dead Redemption 2 is 215% more, than GeForce GTX 460 SE. | ||
low / 768p | 35−40 | 140−150 |
medium / 768p | 21−24 | 95−100 |
high / 1080p | 12−14 | 50−55 |
ultra / 1080p | 8−9 | 30−33 |
4K / 2160p | 7−8 | 18−20 |
The average gaming FPS of Quadro P3200 in The Witcher 3: Wild Hunt is 305% more, than GeForce GTX 460 SE. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 50−55 | 60−65 |
ultra / 1080p | 24−27 | 55−60 |
high / 768p | 40−45 | − |
The average gaming FPS of Quadro P3200 in World of Tanks is 25% more, than GeForce GTX 460 SE. |
Full Specs
GeForce GTX 460 SE | Quadro P3200 | |
Architecture | Fermi | Pascal |
Code name | GF104 | N18E-Q1 |
Type | Desktop | Mobile workstation |
Release date | 15 November 2010 | 27 February 2017 |
Pipelines | 288 | 1792 |
Core clock speed | 1300 MHz | 708 - 1202 MHz |
Boost Clock | 1228 MHz | |
Transistor count | 1,950 million | |
Manufacturing process technology | 40 nm | 16 nm |
Texture fill rate | 31.2 billion/sec | |
Floating-point performance | 748.8 gflops | |
Length | 8.25" (210 mm) (21 cm) | |
Memory bus width | 256 Bit | 192 Bit |
Memory clock speed | 1700 MHz | 7008 MHz |
Memory bandwidth | 108.8 GB/s | |
Shared memory | - | |
DirectX | 12 (11_0) | DirectX 12_1, Shader 5.0 |
Shader Model | 5.1 | |
OpenGL | 4.1 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | |
CUDA cores | 288 | |
Bus support | 16x PCI-E 2.0 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | Internal | |
Bitcoin / BTC (SHA256) | 48 Mh/s | |
Laptop size | large | |
Optimus | + | |
Number of display connectors | 2 | |
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