GeForce 930A vs Quadro P400

If you are going to buy a new graphics card and are choosing between GeForce 930A and Quadro P400, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 930A stacks up against Quadro P400, check out specs charts below.

Main Specs

  GeForce 930A Quadro P400
Power consumption (TDP) 33 Watt 30 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 3x mini-DisplayPort
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  • GeForce 930A has 10% more power consumption, than Quadro P400.
  • GeForce 930A is connected by PCIe 3.0 x8, and Quadro P400 uses PCIe 3.0 x16 interface.
  • GeForce 930A and Quadro P400 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 930A is build with Maxwell architecture, and Quadro P400 - with Pascal.
  • Core clock speed of Quadro P400 is 300 MHz higher, than GeForce 930A.
  • GeForce 930A is manufactured by 28 nm process technology, and Quadro P400 - by 14 nm process technology.
  • Memory clock speed of Quadro P400 is 2006 MHz higher, than GeForce 930A.

Game benchmarks

high / 1080p 3−4 7−8
ultra / 1080p 1−2 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 18−20
medium / 1080p 5−6 9−10
The average gaming FPS of Quadro P400 in Assassin's Creed Odyssey is 66% more, than GeForce 930A.

Full Specs

  GeForce 930A Quadro P400
Architecture Maxwell Pascal
Code name GM108 GP107
Type Desktop Workstation
Release date 13 March 2015 7 February 2017
Pipelines 384 256
Core clock speed 928 MHz 1228 MHz
Boost Clock 941 MHz 1252 MHz
Transistor count 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 22.58 20.03
Floating-point performance 722.7 gflops 679.9 gflops
Length 145 mm
Memory bus width 64 Bit 64 Bit
Memory clock speed 2002 MHz 4008 MHz
Memory bandwidth 16.02 GB/s 32.06 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0 6.1
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