HD Graphics 630 vs Quadro P400

Find out if it is worth upgrading your current GPU setup by comparing HD Graphics 630 and Quadro P400. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between HD Graphics 630 and Quadro P400. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  HD Graphics 630 Quadro P400
Power consumption (TDP) 15 Watt 30 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3L/LPDDR3/LPDDR4 GDDR5
Maximum RAM amount 64 GB 2 GB
Display Connectors No outputs 3x mini-DisplayPort
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  • Quadro P400 has 100% more power consumption, than HD Graphics 630.
  • HD Graphics 630 is connected by PCIe 3.0 x1, and Quadro P400 uses PCIe 3.0 x16 interface.
  • HD Graphics 630 has 62 GB more memory, than Quadro P400.
  • Both cards are used in Desktops.
  • HD Graphics 630 is build with Gen. 9.5 Kaby Lake architecture, and Quadro P400 - with Pascal.
  • Core clock speed of Quadro P400 is 928 MHz higher, than HD Graphics 630.
  • HD Graphics 630 and Quadro P400 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 7−8
ultra / 1080p 1−2 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 18−20
medium / 1080p 5−6 9−10
The average gaming FPS of Quadro P400 in Assassin's Creed Odyssey is 66% more, than HD Graphics 630.

Full Specs

  HD Graphics 630 Quadro P400
Architecture Gen. 9.5 Kaby Lake Pascal
Code name Kaby-Lake-H-GT2 GP107
Type Desktop Workstation
Release date 1 January 2017 7 February 2017
Pipelines 24 256
Core clock speed 300 MHz 1228 MHz
Boost Clock 1150 MHz 1252 MHz
Transistor count 189 million 3,300 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 26.40 20.03
Floating-point performance 441.6 gflops 679.9 gflops
Length 145 mm
Memory bus width 64/128 Bit 64 Bit
Memory clock speed 4008 MHz
Memory bandwidth 32.06 GB/s
Shared memory +
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 2.1 1.2
Vulkan 1.1.103 1.2.131
CUDA 6.1
Quick Sync +
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