Quadro P400 vs Quadro P600

In this comparison between Quadro P400 and Quadro P600 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro P400 will be the best choice, for others Quadro P600 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  Quadro P400 Quadro P600
Power consumption (TDP) 30 Watt 40 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 3x mini-DisplayPort 4x mini-DisplayPort
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  • Quadro P600 has 33% more power consumption, than Quadro P400.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Quadro P400 and Quadro P600 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • Quadro P400 and Quadro P600 are build with Pascal architecture.
  • Core clock speed of Quadro P600 is 202 MHz higher, than Quadro P400.
  • Quadro P400 and Quadro P600 are manufactured by 14 nm process technology.
  • Both graphics cards are the same length of 145 mm.
  • Memory clock speed of Quadro P600 is 1004 MHz higher, than Quadro P400.

Game benchmarks

high / 1080p 7−8 16−18
ultra / 1080p 4−5 10−11
QHD / 1440p 0−1 4−5
low / 720p 18−20 35−40
medium / 1080p 9−10 21−24
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 110% more, than Quadro P400.

Full Specs

  Quadro P400 Quadro P600
Architecture Pascal Pascal
Code name GP107 GP107
Type Workstation Workstation
Release date 7 February 2017 14 November 2017
Pipelines 256 384
Core clock speed 1228 MHz 1430 MHz
Boost Clock 1252 MHz 1620 MHz
Transistor count 3,300 million 3,300 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 20.03 37.37
Floating-point performance 679.9 gflops 1,117 gflops
Length 145 mm 145 mm
Memory bus width 64 Bit 64 Bit
Memory clock speed 4008 MHz 5012 MHz
Memory bandwidth 32.06 GB/s 64.13 GB/s
Shared memory -
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2.131
CUDA 6.1 6.1
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