GRID M60 1Q vs Quadro P5200 Max Q
When choosing between GRID M60 1Q and Quadro P5200 Max Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID M60 1Q and Quadro P5200 Max Q.
GRID M60 1Q
Quadro P5200 Max Q
Main Specs
GRID M60 1Q | Quadro P5200 Max Q | |
Power consumption (TDP) | 225 Watt | 100 Watt |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | 1x 8-pin | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 16 GB |
Display Connectors | No outputs | No outputs |
- GRID M60 1Q has 125% more power consumption, than Quadro P5200 Max Q.
- GRID M60 1Q is connected by PCIe 3.0 x16, and Quadro P5200 Max Q uses MXM-B (3.0) interface.
- Quadro P5200 Max Q has 15 GB more memory, than GRID M60 1Q.
- Both cards are used in Desktops.
- GRID M60 1Q is build with Maxwell 2.0 architecture, and Quadro P5200 Max Q - with Pascal.
- Core clock speed of Quadro P5200 Max Q is 759 MHz higher, than GRID M60 1Q.
- GRID M60 1Q is manufactured by 28 nm process technology, and Quadro P5200 Max Q - by 16 nm process technology.
- Memory clock speed of Quadro P5200 Max Q is 2204 MHz higher, than GRID M60 1Q.
Game benchmarks
high / 1080p | 21−24 | 50−55 |
ultra / 1080p | 12−14 | 30−35 |
QHD / 1440p | 7−8 | 27−30 |
4K / 2160p | 5−6 | 14−16 |
low / 720p | 40−45 | 75−80 |
medium / 1080p | 27−30 | 60−65 |
The average gaming FPS of Quadro P5200 Max Q in Assassin's Creed Odyssey is 131% more, than GRID M60 1Q. | ||
high / 1080p | 35−40 | 75−80 |
ultra / 1080p | 30−33 | 70−75 |
QHD / 1440p | 14−16 | 55−60 |
4K / 2160p | 9−10 | 27−30 |
low / 720p | 70−75 | 130−140 |
medium / 1080p | 35−40 | 90−95 |
The average gaming FPS of Quadro P5200 Max Q in Battlefield 5 is 133% more, than GRID M60 1Q. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | − |
The average gaming FPS of GRID M60 1Q in Call of Duty: Warzone is 10% more, than Quadro P5200 Max Q. | ||
low / 768p | 230−240 | 250−260 |
medium / 768p | 200−210 | 230−240 |
ultra / 1080p | 120−130 | − |
QHD / 1440p | 100−105 | 150−160 |
4K / 2160p | 55−60 | 100−110 |
high / 768p | 170−180 | 220−230 |
The average gaming FPS of Quadro P5200 Max Q in Counter-Strike: Global Offensive is 25% more, than GRID M60 1Q. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 50−55 | − |
medium / 1080p | 55−60 | 50−55 |
The average gaming FPS of Quadro P5200 Max Q in Cyberpunk 2077 is 3% more, than GRID M60 1Q. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
ultra / 1080p | 80−85 | 110−120 |
The average gaming FPS of Quadro P5200 Max Q in Dota 2 is 10% more, than GRID M60 1Q. | ||
high / 1080p | 27−30 | 65−70 |
ultra / 1080p | 24−27 | 60−65 |
QHD / 1440p | 20−22 | 40−45 |
4K / 2160p | 8−9 | 21−24 |
low / 720p | 55−60 | 100−110 |
medium / 1080p | 27−30 | 65−70 |
The average gaming FPS of Quadro P5200 Max Q in Far Cry 5 is 117% more, than GRID M60 1Q. | ||
high / 1080p | 35−40 | 90−95 |
ultra / 1080p | 27−30 | 70−75 |
QHD / 1440p | 16−18 | 45−50 |
4K / 2160p | − | 21−24 |
low / 720p | 130−140 | 220−230 |
medium / 1080p | 75−80 | 140−150 |
The average gaming FPS of Quadro P5200 Max Q in Fortnite is 96% more, than GRID M60 1Q. | ||
high / 1080p | 35−40 | 85−90 |
ultra / 1080p | 27−30 | 65−70 |
QHD / 1440p | 16−18 | 50−55 |
4K / 2160p | 14−16 | 30−35 |
low / 720p | 70−75 | 130−140 |
medium / 1080p | 40−45 | 90−95 |
The average gaming FPS of Quadro P5200 Max Q in Forza Horizon 4 is 120% more, than GRID M60 1Q. | ||
low / 768p | 100−110 | 160−170 |
medium / 768p | 95−100 | 150−160 |
high / 1080p | 40−45 | 95−100 |
ultra / 1080p | 18−20 | 45−50 |
QHD / 1440p | 8−9 | 40−45 |
The average gaming FPS of Quadro P5200 Max Q in Grand Theft Auto V is 87% more, than GRID M60 1Q. | ||
high / 1080p | 14−16 | 35−40 |
ultra / 1080p | 10−12 | 30−35 |
QHD / 1440p | 10−12 | 24−27 |
4K / 2160p | 3−4 | 14−16 |
low / 720p | 40−45 | 95−100 |
medium / 1080p | 18−20 | 50−55 |
The average gaming FPS of Quadro P5200 Max Q in Metro Exodus is 152% more, than GRID M60 1Q. | ||
low / 768p | 120−130 | 120−130 |
medium / 1080p | 110−120 | − |
GRID M60 1Q and Quadro P5200 Max Q have the same average FPS in Minecraft. | ||
high / 1080p | − | 75−80 |
ultra / 1080p | 14−16 | 55−60 |
4K / 2160p | − | 18−20 |
low / 720p | 75−80 | 120−130 |
medium / 1080p | 18−20 | 85−90 |
The average gaming FPS of Quadro P5200 Max Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 143% more, than GRID M60 1Q. | ||
high / 1080p | 16−18 | 35−40 |
ultra / 1080p | 10−12 | 24−27 |
QHD / 1440p | 2−3 | 16−18 |
4K / 2160p | 2−3 | 10−12 |
low / 720p | 40−45 | 95−100 |
medium / 1080p | 21−24 | 55−60 |
The average gaming FPS of Quadro P5200 Max Q in Red Dead Redemption 2 is 156% more, than GRID M60 1Q. | ||
low / 768p | 80−85 | 180−190 |
medium / 768p | 50−55 | 120−130 |
high / 1080p | 27−30 | 70−75 |
ultra / 1080p | 14−16 | 40−45 |
4K / 2160p | 9−10 | 24−27 |
The average gaming FPS of Quadro P5200 Max Q in The Witcher 3: Wild Hunt is 143% more, than GRID M60 1Q. | ||
low / 768p | 90−95 | 120−130 |
medium / 768p | 60−65 | − |
ultra / 1080p | 40−45 | 65−70 |
high / 768p | 55−60 | − |
The average gaming FPS of Quadro P5200 Max Q in World of Tanks is 43% more, than GRID M60 1Q. |
Full Specs
GRID M60 1Q | Quadro P5200 Max Q | |
Architecture | Maxwell 2.0 | Pascal |
Code name | GM204 | GP104 |
Type | Workstation | Workstation |
Release date | 30 August 2015 | 21 February 2018 |
Pipelines | 2048 | 2560 |
Core clock speed | 557 MHz | 1316 MHz |
Boost Clock | 1178 MHz | 1569 MHz |
Transistor count | 5,200 million | 7,200 million |
Manufacturing process technology | 28 nm | 16 nm |
Texture fill rate | 150.8 | 251.0 |
Floating-point performance | 4,833 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 5012 MHz | 7216 MHz |
Memory bandwidth | 160.4 GB/s | 230.9 GB/s |
DirectX | 12 (12_1) | 12 (12_1) |
Shader Model | 6.4 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | 5.2 | 6.1 |