GeForce 940A vs Quadro P600

When choosing between GeForce 940A and Quadro P600, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 940A and Quadro P600.

Main Specs

  GeForce 940A Quadro P600
Power consumption (TDP) 33 Watt 40 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • Quadro P600 has 21% more power consumption, than GeForce 940A.
  • GeForce 940A is connected by PCIe 3.0 x8, and Quadro P600 uses PCIe 3.0 x16 interface.
  • Quadro P600 has 1 GB more memory, than GeForce 940A.
  • Both cards are used in Desktops.
  • GeForce 940A is build with Maxwell architecture, and Quadro P600 - with Pascal.
  • Core clock speed of Quadro P600 is 401 MHz higher, than GeForce 940A.
  • GeForce 940A is manufactured by 28 nm process technology, and Quadro P600 - by 14 nm process technology.
  • Memory clock speed of Quadro P600 is 3010 MHz higher, than GeForce 940A.

Game benchmarks

high / 1080p 4−5 16−18
ultra / 1080p 2−3 10−11
QHD / 1440p 0−1 4−5
low / 720p 14−16 35−40
medium / 1080p 5−6 21−24
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 250% more, than GeForce 940A.

Full Specs

  GeForce 940A Quadro P600
Architecture Maxwell Pascal
Code name GM108 GP107
Type Desktop Workstation
Release date 13 March 2015 14 November 2017
Pipelines 384 384
Core clock speed 1029 MHz 1430 MHz
Boost Clock 1124 MHz 1620 MHz
Transistor count 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 17.98 37.37
Floating-point performance 863.2 gflops 1,117 gflops
Length 145 mm
Memory bus width 64 Bit 64 Bit
Memory clock speed 2002 MHz 5012 MHz
Memory bandwidth 16.02 GB/s 64.13 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0 6.1
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