GRID K140Q vs Quadro P600

If you are going to buy a new graphics card and are choosing between GRID K140Q and Quadro P600, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K140Q stacks up against Quadro P600, check out specs charts below.

Main Specs

  GRID K140Q Quadro P600
Power consumption (TDP) 130 Watt 40 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • GRID K140Q has 225% more power consumption, than Quadro P600.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Quadro P600 has 1 GB more memory, than GRID K140Q.
  • Both cards are used in Desktops.
  • GRID K140Q is build with Kepler architecture, and Quadro P600 - with Pascal.
  • Core clock speed of Quadro P600 is 580 MHz higher, than GRID K140Q.
  • GRID K140Q is manufactured by 28 nm process technology, and Quadro P600 - by 14 nm process technology.
  • Memory clock speed of Quadro P600 is 3230 MHz higher, than GRID K140Q.

Game benchmarks

high / 1080p 0−1 16−18
ultra / 1080p 0−1 10−11
QHD / 1440p 0−1 4−5
low / 720p 9−10 35−40
medium / 1080p 1−2 21−24
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 500% more, than GRID K140Q.

Full Specs

  GRID K140Q Quadro P600
Architecture Kepler Pascal
Code name GK107 GP107
Type Workstation Workstation
Release date 28 June 2013 14 November 2017
Pipelines 192 384
Core clock speed 850 MHz 1430 MHz
Boost Clock 1620 MHz
Transistor count 1,270 million 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 13.60 37.37
Floating-point performance 326.4 gflops 1,117 gflops
Length 145 mm
Memory bus width 128 Bit 64 Bit
Memory clock speed 1782 MHz 5012 MHz
Memory bandwidth 28.51 GB/s 64.13 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0 6.1
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