GRID K220Q vs Quadro P600

When choosing between GRID K220Q and Quadro P600, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K220Q and Quadro P600.

Main Specs

  GRID K220Q Quadro P600
Power consumption (TDP) 225 Watt 40 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 512 MB 2 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • GRID K220Q has 462% more power consumption, than Quadro P600.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K220Q has 510 GB more memory, than Quadro P600.
  • Both cards are used in Desktops.
  • GRID K220Q is build with Kepler architecture, and Quadro P600 - with Pascal.
  • Core clock speed of Quadro P600 is 685 MHz higher, than GRID K220Q.
  • GRID K220Q is manufactured by 28 nm process technology, and Quadro P600 - by 14 nm process technology.
  • Memory clock speed of Quadro P600 is 12 MHz higher, than GRID K220Q.

Game benchmarks

high / 1080p 1−2 16−18
ultra / 1080p 0−1 10−11
QHD / 1440p 0−1 4−5
low / 720p 10−12 35−40
medium / 1080p 2−3 21−24
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 400% more, than GRID K220Q.

Full Specs

  GRID K220Q Quadro P600
Architecture Kepler Pascal
Code name GK104 GP107
Type Workstation Workstation
Release date 2 July 2014 14 November 2017
Pipelines 1536 384
Core clock speed 745 MHz 1430 MHz
Boost Clock 1620 MHz
Transistor count 3,540 million 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 95.36 37.37
Floating-point performance 2,289 gflops 1,117 gflops
Length 145 mm
Memory bus width 256 Bit 64 Bit
Memory clock speed 5000 MHz 5012 MHz
Memory bandwidth 160.0 GB/s 64.13 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0 6.1
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