HD Graphics P630 vs Quadro P600

When comparing HD Graphics P630 and Quadro P600, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between HD Graphics P630 and Quadro P600 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
HD Graphics P630

Main Specs

  HD Graphics P630 Quadro P600
Power consumption (TDP) 15 Watt 40 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3L/LPDDR3/DDR4 GDDR5
Maximum RAM amount 1740 MB 2 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • Quadro P600 has 166% more power consumption, than HD Graphics P630.
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Quadro P600 uses PCIe 3.0 x16 interface.
  • HD Graphics P630 has 1738 GB more memory, than Quadro P600.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Quadro P600 - with Pascal.
  • HD Graphics P630 and Quadro P600 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 16−18
ultra / 1080p 1−2 10−11
QHD / 1440p 0−1 4−5
low / 720p 14−16 35−40
medium / 1080p 5−6 21−24
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 250% more, than HD Graphics P630.

Full Specs

  HD Graphics P630 Quadro P600
Architecture Gen. 9.5 Kaby Lake Pascal
Code name Kaby-Lake-H-GT2 GP107
Type Desktop Workstation
Release date 5 August 2016 14 November 2017
Pipelines 24 384
Core clock speed 1430 MHz
Boost Clock 1100 MHz 1620 MHz
Transistor count 189 million 3,300 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 26.40 37.37
Floating-point performance 1,117 gflops
Length 145 mm
Memory bus width 64/128 Bit 64 Bit
Memory clock speed 5012 MHz
Memory bandwidth 64.13 GB/s
Shared memory + -
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 2.1 1.2
Vulkan 1.1.103 1.2.131
CUDA 6.1
Quick Sync +
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