NVS 510 vs Quadro P600

In this comparison between NVS 510 and Quadro P600 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people NVS 510 will be the best choice, for others Quadro P600 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  NVS 510 Quadro P600
Power consumption (TDP) 35 Watt 40 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors None None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 4x mini-DisplayPort 4x mini-DisplayPort
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  • Quadro P600 has 14% more power consumption, than NVS 510.
  • NVS 510 is connected by PCIe 2.0 x16, and Quadro P600 uses PCIe 3.0 x16 interface.
  • NVS 510 and Quadro P600 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • NVS 510 is build with Kepler architecture, and Quadro P600 - with Pascal.
  • Core clock speed of Quadro P600 is 633 MHz higher, than NVS 510.
  • NVS 510 is manufactured by 28 nm process technology, and Quadro P600 - by 14 nm process technology.
  • NVS 510 is 15 mm longer, than Quadro P600.
  • Memory clock speed of Quadro P600 is 3230 MHz higher, than NVS 510.

Game benchmarks

high / 1080p 0−1 16−18
ultra / 1080p 10−11
QHD / 1440p 0−1 4−5
low / 720p 1−2 35−40
medium / 1080p 0−1 21−24
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 3600% more, than NVS 510.

Full Specs

  NVS 510 Quadro P600
Architecture Kepler Pascal
Code name GK107 GP107
Type Workstation Workstation
Release date 23 October 2012 14 November 2017
Pipelines 192 384
Core clock speed 797 MHz 1430 MHz
Boost Clock 1620 MHz
Transistor count 1,270 million 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 12.75 37.37
Floating-point performance 306.0 gflops 1,117 gflops
Length 160 mm 145 mm
Memory bus width 128 Bit 64 Bit
Memory clock speed 1782 MHz 5012 MHz
Memory bandwidth 28.51 GB/s 64.13 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0 6.1
Bitcoin / BTC (SHA256) 17 Mh/s
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