P104 100 vs Quadro P600

When choosing between P104 100 and Quadro P600, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between P104 100 and Quadro P600.

Main Specs

  P104 100 Quadro P600
Power consumption (TDP) 40 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin None
Memory type GDDR5X GDDR5
Maximum RAM amount 4 GB 2 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • P104 100 has 2 GB more memory, than Quadro P600.
  • Both cards are used in Desktops.
  • P104 100 and Quadro P600 are build with Pascal architecture.
  • Core clock speed of P104 100 is 177 MHz higher, than Quadro P600.
  • P104 100 is manufactured by 16 nm process technology, and Quadro P600 - by 14 nm process technology.
  • P104 100 is 122 mm longer, than Quadro P600.
  • Memory clock speed of P104 100 is 4996 MHz higher, than Quadro P600.

Game benchmarks

high / 1080p 35−40 16−18
ultra / 1080p 21−24 10−11
QHD / 1440p 16−18 4−5
4K / 2160p 10−11
low / 720p 60−65 35−40
medium / 1080p 40−45 21−24
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 100% more, than Quadro P600.

Full Specs

  P104 100 Quadro P600
Architecture Pascal Pascal
Code name GP104 GP107
Type Desktop Workstation
Release date 12 December 2017 14 November 2017
Pipelines 1920 384
Core clock speed 1607 MHz 1430 MHz
Boost Clock 1733 MHz 1620 MHz
Transistor count 7,200 million 3,300 million
Manufacturing process technology 16 nm 14 nm
Texture fill rate 208.0 37.37
Floating-point performance 8,873 gflops 1,117 gflops
Length 267 mm 145 mm
Memory bus width 256 Bit 64 Bit
Memory clock speed 10008 MHz 5012 MHz
Memory bandwidth 320.3 GB/s 64.13 GB/s
Shared memory -
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2.131
CUDA 6.1 6.1
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