Quadro P600 vs Radeon R5 M435

If you are going to buy a new graphics card and are choosing between Quadro P600 and Radeon R5 M435, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Quadro P600 stacks up against Radeon R5 M435, check out specs charts below.

Main Specs

  Quadro P600 Radeon R5 M435
Power consumption (TDP) 40 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 4x mini-DisplayPort No outputs
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  • Quadro P600 is connected by PCIe 3.0 x16, and Radeon R5 M435 uses PCIe 3.0 x8 interface.
  • Quadro P600 and Radeon R5 M435 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • Quadro P600 is build with Pascal architecture, and Radeon R5 M435 - with GCN 1.0.
  • Core clock speed of Quadro P600 is 650 MHz higher, than Radeon R5 M435.
  • Quadro P600 is manufactured by 14 nm process technology, and Radeon R5 M435 - by 28 nm process technology.
  • Memory clock speed of Quadro P600 is 512 MHz higher, than Radeon R5 M435.

Game benchmarks

high / 1080p 16−18 0−1
ultra / 1080p 10−11 0−1
QHD / 1440p 4−5 0−1
low / 720p 35−40 10−12
medium / 1080p 21−24 2−3
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 400% more, than Radeon R5 M435.

Full Specs

  Quadro P600 Radeon R5 M435
Architecture Pascal GCN 1.0
Code name GP107 Jet
Type Workstation Desktop
Release date 14 November 2017 15 May 2016
Pipelines 384 320
Core clock speed 1430 MHz 780 MHz
Boost Clock 1620 MHz 1030 MHz
Transistor count 3,300 million 690 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 37.37 20.60
Floating-point performance 1,117 gflops 547.2 gflops
Length 145 mm
Memory bus width 64 Bit 64 Bit
Memory clock speed 5012 MHz 4500 MHz
Memory bandwidth 64.13 GB/s 36 GB/s
Shared memory -
DirectX 12 (12_1) 12 (11_1)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2.131
CUDA 6.1
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