Quadro P600 vs Radeon R9 M360

If you are going to buy a new graphics card and are choosing between Quadro P600 and Radeon R9 M360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Quadro P600 stacks up against Radeon R9 M360, check out specs charts below.

Main Specs

  Quadro P600 Radeon R9 M360
Power consumption (TDP) 40 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors 4x mini-DisplayPort No outputs
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  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Radeon R9 M360 has 2 GB more memory, than Quadro P600.
  • Both cards are used in Desktops.
  • Quadro P600 is build with Pascal architecture, and Radeon R9 M360 - with GCN 1.0.
  • Core clock speed of Quadro P600 is 530 MHz higher, than Radeon R9 M360.
  • Quadro P600 is manufactured by 14 nm process technology, and Radeon R9 M360 - by 28 nm process technology.
  • Memory clock speed of Quadro P600 is 3887 MHz higher, than Radeon R9 M360.

Game benchmarks

high / 1080p 16−18 8−9
ultra / 1080p 10−11 4−5
QHD / 1440p 4−5 0−1
low / 720p 35−40 18−20
medium / 1080p 21−24 9−10
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 110% more, than Radeon R9 M360.

Full Specs

  Quadro P600 Radeon R9 M360
Architecture Pascal GCN 1.0
Code name GP107 Tropo
Type Workstation Desktop
Release date 14 November 2017 5 May 2015
Pipelines 384 512
Core clock speed 1430 MHz 900 MHz
Boost Clock 1620 MHz 925 MHz
Transistor count 3,300 million 1,500 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 37.37 29.60
Floating-point performance 1,117 gflops 947.2 gflops
Length 145 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 5012 MHz 1125 MHz
Memory bandwidth 64.13 GB/s 72 GB/s
Shared memory -
DirectX 12 (12_1)
Shader Model 6.4 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.2.131
CUDA 6.1
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 8
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