GeForce GTX 980 SLI mobile vs Quadro P6000
When choosing between GeForce GTX 980 SLI mobile and Quadro P6000, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 980 SLI mobile and Quadro P6000.
Quadro P6000
GeForce GTX 980 SLI mobile is a Laptop Graphics Card
Note: GeForce GTX 980 SLI mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 980 SLI mobile here:
Main Specs
GeForce GTX 980 SLI mobile | Quadro P6000 | |
Power consumption (TDP) | 330 Watt | 250 Watt |
Interface | PCIe 3.0 x16 | |
Supplementary power connectors | 1 x 8-pin | |
Memory type | GDDR5 | 384 Bit |
Maximum RAM amount | 2x 8 GB | 24 GB |
Display Connectors | 1x DVI, 4x DisplayPort | |
Check Price |
- GeForce GTX 980 SLI mobile has 32% more power consumption, than Quadro P6000.
- Quadro P6000 has 22 GB more memory, than GeForce GTX 980 SLI mobile.
- GeForce GTX 980 SLI mobile is used in Laptops, and Quadro P6000 - in Desktops.
- GeForce GTX 980 SLI mobile is build with Maxwell architecture, and Quadro P6000 - with Pascal.
- Core clock speed of Quadro P6000 is 380 MHz higher, than GeForce GTX 980 SLI mobile.
- GeForce GTX 980 SLI mobile is manufactured by 28 nm process technology, and Quadro P6000 - by 16 nm process technology.
- Memory clock speed of Quadro P6000 is 5516 MHz higher, than GeForce GTX 980 SLI mobile.
Game benchmarks
high / 1080p | 75−80 | 70−75 |
ultra / 1080p | 55−60 | 50−55 |
QHD / 1440p | 45−50 | 40−45 |
4K / 2160p | 30−33 | 24−27 |
low / 720p | 95−100 | 95−100 |
medium / 1080p | 85−90 | 80−85 |
The average gaming FPS of GeForce GTX 980 SLI mobile in Assassin's Creed Odyssey is 6% more, than Quadro P6000. | ||
high / 1080p | 110−120 | 110−120 |
ultra / 1080p | 100−110 | 100−110 |
QHD / 1440p | 85−90 | 75−80 |
4K / 2160p | 50−55 | 45−50 |
low / 720p | 160−170 | 150−160 |
medium / 1080p | 130−140 | 120−130 |
The average gaming FPS of GeForce GTX 980 SLI mobile in Battlefield 5 is 5% more, than Quadro P6000. | ||
low / 768p | 45−50 | 45−50 |
GeForce GTX 980 SLI mobile and Quadro P6000 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 230−240 | 230−240 |
QHD / 1440p | 150−160 | 150−160 |
4K / 2160p | 100−110 | 100−110 |
high / 768p | 220−230 | 220−230 |
GeForce GTX 980 SLI mobile and Quadro P6000 have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
medium / 1080p | 50−55 | 50−55 |
GeForce GTX 980 SLI mobile and Quadro P6000 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
GeForce GTX 980 SLI mobile and Quadro P6000 have the same average FPS in Dota 2. | ||
high / 1080p | 100−105 | 90−95 |
ultra / 1080p | 90−95 | 85−90 |
QHD / 1440p | 75−80 | 65−70 |
4K / 2160p | 40−45 | 35−40 |
low / 720p | 120−130 | 120−130 |
medium / 1080p | 100−110 | 95−100 |
The average gaming FPS of GeForce GTX 980 SLI mobile in Far Cry 5 is 7% more, than Quadro P6000. | ||
high / 1080p | 150−160 | 140−150 |
ultra / 1080p | 120−130 | 110−120 |
QHD / 1440p | 85−90 | 75−80 |
4K / 2160p | 21−24 | 21−24 |
low / 720p | 260−270 | 260−270 |
medium / 1080p | 180−190 | 170−180 |
The average gaming FPS of GeForce GTX 980 SLI mobile in Fortnite is 5% more, than Quadro P6000. | ||
high / 1080p | 130−140 | 120−130 |
ultra / 1080p | 100−110 | 95−100 |
QHD / 1440p | 85−90 | 80−85 |
4K / 2160p | 55−60 | 50−55 |
low / 720p | 160−170 | 160−170 |
medium / 1080p | 130−140 | 120−130 |
The average gaming FPS of GeForce GTX 980 SLI mobile in Forza Horizon 4 is 6% more, than Quadro P6000. | ||
low / 768p | 170−180 | 170−180 |
medium / 768p | 160−170 | 160−170 |
high / 1080p | 130−140 | 130−140 |
ultra / 1080p | 80−85 | 75−80 |
QHD / 1440p | 70−75 | 65−70 |
4K / 2160p | − | 65−70 |
The average gaming FPS of GeForce GTX 980 SLI mobile in Grand Theft Auto V is 1% more, than Quadro P6000. | ||
high / 1080p | 65−70 | 60−65 |
ultra / 1080p | 55−60 | 50−55 |
QHD / 1440p | 40−45 | 35−40 |
4K / 2160p | 27−30 | 24−27 |
low / 720p | 130−140 | 120−130 |
medium / 1080p | 90−95 | 80−85 |
The average gaming FPS of GeForce GTX 980 SLI mobile in Metro Exodus is 9% more, than Quadro P6000. | ||
low / 768p | 120−130 | 120−130 |
GeForce GTX 980 SLI mobile and Quadro P6000 have the same average FPS in Minecraft. | ||
high / 1080p | 140−150 | 120−130 |
ultra / 1080p | 100−110 | 95−100 |
4K / 2160p | 18−20 | 18−20 |
low / 720p | 160−170 | 150−160 |
medium / 1080p | 150−160 | 140−150 |
The average gaming FPS of GeForce GTX 980 SLI mobile in PLAYERUNKNOWN'S BATTLEGROUNDS is 8% more, than Quadro P6000. | ||
high / 1080p | 65−70 | 55−60 |
ultra / 1080p | 40−45 | 35−40 |
QHD / 1440p | 30−35 | 30−33 |
4K / 2160p | 21−24 | 20−22 |
low / 720p | 130−140 | 120−130 |
medium / 1080p | 95−100 | 85−90 |
The average gaming FPS of GeForce GTX 980 SLI mobile in Red Dead Redemption 2 is 10% more, than Quadro P6000. | ||
low / 768p | 280−290 | 260−270 |
medium / 768p | 210−220 | 190−200 |
high / 1080p | 130−140 | 110−120 |
ultra / 1080p | 70−75 | 65−70 |
4K / 2160p | 50−55 | 40−45 |
The average gaming FPS of GeForce GTX 980 SLI mobile in The Witcher 3: Wild Hunt is 10% more, than Quadro P6000. | ||
low / 768p | 290−300 | 230−240 |
ultra / 1080p | 140−150 | 110−120 |
The average gaming FPS of GeForce GTX 980 SLI mobile in World of Tanks is 25% more, than Quadro P6000. |
Full Specs
GeForce GTX 980 SLI mobile | Quadro P6000 | |
Architecture | Maxwell | Pascal |
Code name | N16E-GXX SLI | GP102 |
Type | Laptop | Workstation |
Release date | 22 September 2015 | 1 October 2016 |
Pipelines | 4096 | 3840 |
Core clock speed | 1126 MHz | 1506 MHz |
Boost Clock | 1228 MHz | 1645 MHz |
Transistor count | 10400 Million | 11,800 million |
Manufacturing process technology | 28 nm | 16 nm |
Texture fill rate | 394.8 | |
Floating-point performance | 12,634 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 3500 MHz | 9016 MHz |
Shared memory | - | |
G-SYNC support | + | |
DirectX | DirectX 12_1 | 12 |
Shader Model | 5.1 | |
OpenGL | 4.5 | |
OpenCL | 1.2 | |
Vulkan | + | |
CUDA | + | 6.1 |
SLI options | + | + |
Laptop size | large | |
3D Vision Pro | + | |
Mosaic | + | |
Width | 2" (5.1 cm) | |
Number of simultaneous displays | 4 | |
nView Desktop Management | + | |
Multi-display synchronization | Quadro Sync II | |
ECC (Error Correcting Code) | + | |
High-Performance Video I/O6 | + | |
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