GeForce RTX 2080 mobile vs Quadro P6000
Find out if it is worth upgrading your current GPU setup by comparing GeForce RTX 2080 mobile and Quadro P6000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce RTX 2080 mobile and Quadro P6000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Quadro P6000
GeForce RTX 2080 mobile is a Laptop Graphics Card
Note: GeForce RTX 2080 mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce RTX 2080 mobile here:
Main Specs
GeForce RTX 2080 mobile | Quadro P6000 | |
Power consumption (TDP) | 150 Watt | 250 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 1 x 8-pin | |
Memory type | GDDR6 | 384 Bit |
Maximum RAM amount | 8 GB | 24 GB |
Display Connectors | No outputs | 1x DVI, 4x DisplayPort |
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- Quadro P6000 has 66% more power consumption, than GeForce RTX 2080 mobile.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- Quadro P6000 has 16 GB more memory, than GeForce RTX 2080 mobile.
- GeForce RTX 2080 mobile is used in Laptops, and Quadro P6000 - in Desktops.
- GeForce RTX 2080 mobile is build with Turing architecture, and Quadro P6000 - with Pascal.
- Core clock speed of Quadro P6000 is 126 MHz higher, than GeForce RTX 2080 mobile.
- GeForce RTX 2080 mobile is manufactured by 12 nm process technology, and Quadro P6000 - by 16 nm process technology.
- Memory clock speed of GeForce RTX 2080 mobile is 4984 MHz higher, than Quadro P6000.
Game benchmarks
high / 1080p | 70−75 | 70−75 |
ultra / 1080p | 50−55 | 50−55 |
QHD / 1440p | 40−45 | 40−45 |
4K / 2160p | 24−27 | 24−27 |
low / 720p | 95−100 | 95−100 |
medium / 1080p | 80−85 | 80−85 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in Assassin's Creed Odyssey. | ||
high / 1080p | 110−120 | 110−120 |
ultra / 1080p | 100−110 | 100−110 |
QHD / 1440p | 80−85 | 75−80 |
4K / 2160p | 45−50 | 45−50 |
low / 720p | 150−160 | 150−160 |
medium / 1080p | 120−130 | 120−130 |
The average gaming FPS of GeForce RTX 2080 mobile in Battlefield 5 is 0% more, than Quadro P6000. | ||
low / 768p | 45−50 | 45−50 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 230−240 | 230−240 |
QHD / 1440p | 150−160 | 150−160 |
4K / 2160p | 100−110 | 100−110 |
high / 768p | 220−230 | 220−230 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
medium / 1080p | 50−55 | 50−55 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in Dota 2. | ||
high / 1080p | 90−95 | 90−95 |
ultra / 1080p | 85−90 | 85−90 |
QHD / 1440p | 65−70 | 65−70 |
4K / 2160p | 35−40 | 35−40 |
low / 720p | 120−130 | 120−130 |
medium / 1080p | 95−100 | 95−100 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in Far Cry 5. | ||
high / 1080p | 140−150 | 140−150 |
ultra / 1080p | 110−120 | 110−120 |
QHD / 1440p | 75−80 | 75−80 |
4K / 2160p | 21−24 | 21−24 |
low / 720p | 260−270 | 260−270 |
medium / 1080p | 170−180 | 170−180 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in Fortnite. | ||
high / 1080p | 120−130 | 120−130 |
ultra / 1080p | 95−100 | 95−100 |
QHD / 1440p | 80−85 | 80−85 |
4K / 2160p | 50−55 | 50−55 |
low / 720p | 160−170 | 160−170 |
medium / 1080p | 120−130 | 120−130 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in Forza Horizon 4. | ||
low / 768p | 170−180 | 170−180 |
medium / 768p | 160−170 | 160−170 |
high / 1080p | 130−140 | 130−140 |
ultra / 1080p | 75−80 | 75−80 |
QHD / 1440p | 65−70 | 65−70 |
4K / 2160p | 65−70 | 65−70 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in Grand Theft Auto V. | ||
high / 1080p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | 50−55 |
QHD / 1440p | 35−40 | 35−40 |
4K / 2160p | 24−27 | 24−27 |
low / 720p | 120−130 | 120−130 |
medium / 1080p | 80−85 | 80−85 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in Metro Exodus. | ||
low / 768p | 120−130 | 120−130 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in Minecraft. | ||
high / 1080p | 120−130 | 120−130 |
ultra / 1080p | 95−100 | 95−100 |
4K / 2160p | 18−20 | 18−20 |
low / 720p | 150−160 | 150−160 |
medium / 1080p | 140−150 | 140−150 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
high / 1080p | 55−60 | 55−60 |
ultra / 1080p | 35−40 | 35−40 |
QHD / 1440p | 30−33 | 30−33 |
4K / 2160p | 20−22 | 20−22 |
low / 720p | 120−130 | 120−130 |
medium / 1080p | 85−90 | 85−90 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in Red Dead Redemption 2. | ||
low / 768p | 260−270 | 260−270 |
medium / 768p | 190−200 | 190−200 |
high / 1080p | 110−120 | 110−120 |
ultra / 1080p | 65−70 | 65−70 |
4K / 2160p | 40−45 | 40−45 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in The Witcher 3: Wild Hunt. | ||
low / 768p | 230−240 | 230−240 |
ultra / 1080p | 110−120 | 110−120 |
GeForce RTX 2080 mobile and Quadro P6000 have the same average FPS in World of Tanks. |
Full Specs
GeForce RTX 2080 mobile | Quadro P6000 | |
Architecture | Turing | Pascal |
Code name | N18E-G3 TU104 | GP102 |
Type | Laptop | Workstation |
Release date | 6 January 2019 | 1 October 2016 |
Pipelines | 2944 | 3840 |
Core clock speed | 1380 MHz | 1506 MHz |
Boost Clock | 1590 MHz | 1645 MHz |
Transistor count | 13,600 million | 11,800 million |
Manufacturing process technology | 12 nm | 16 nm |
Texture fill rate | 292.6 | 394.8 |
Floating-point performance | 12,634 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 14000 MHz | 9016 MHz |
Memory bandwidth | 384.0 GB/s | |
Shared memory | - | |
G-SYNC support | + | |
VR Ready | + | |
DirectX | 12 Ultimate (12_1) | 12 |
Shader Model | 6.5 | 5.1 |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | + |
CUDA | 7.5 | 6.1 |
SLI options | + | |
Laptop size | large | |
3D Vision Pro | + | |
Mosaic | + | |
Width | 2" (5.1 cm) | |
Number of simultaneous displays | 4 | |
nView Desktop Management | + | |
Multi-display synchronization | Quadro Sync II | |
ECC (Error Correcting Code) | + | |
High-Performance Video I/O6 | + | |
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