Quadro P6000 vs Quadro RTX 5000 mobile
When choosing between Quadro P6000 and Quadro RTX 5000 mobile, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro P6000 and Quadro RTX 5000 mobile.
Quadro P6000
Quadro RTX 5000 mobile is a Laptop Graphics Card
Note: Quadro RTX 5000 mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro RTX 5000 mobile here:
Main Specs
Quadro P6000 | Quadro RTX 5000 mobile | |
Power consumption (TDP) | 250 Watt | 110 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 1 x 8-pin | |
Memory type | 384 Bit | GDDR6 |
Maximum RAM amount | 24 GB | 16 GB |
Display Connectors | 1x DVI, 4x DisplayPort | No outputs |
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- Quadro P6000 has 127% more power consumption, than Quadro RTX 5000 mobile.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- Quadro P6000 has 8 GB more memory, than Quadro RTX 5000 mobile.
- Quadro P6000 is used in Desktops, and Quadro RTX 5000 mobile - in Mobile workstations.
- Quadro P6000 is build with Pascal architecture, and Quadro RTX 5000 mobile - with Turing.
- Core clock speed of Quadro P6000 is 471 MHz higher, than Quadro RTX 5000 mobile.
- Quadro P6000 is manufactured by 16 nm process technology, and Quadro RTX 5000 mobile - by 12 nm process technology.
- Memory clock speed of Quadro RTX 5000 mobile is 4984 MHz higher, than Quadro P6000.
Game benchmarks
high / 1080p | 70−75 | 70−75 |
ultra / 1080p | 50−55 | 50−55 |
QHD / 1440p | 40−45 | 40−45 |
4K / 2160p | 24−27 | 24−27 |
low / 720p | 95−100 | 90−95 |
medium / 1080p | 80−85 | 80−85 |
The average gaming FPS of Quadro P6000 in Assassin's Creed Odyssey is 1% more, than Quadro RTX 5000 mobile. | ||
high / 1080p | 110−120 | 110−120 |
ultra / 1080p | 100−110 | 100−105 |
QHD / 1440p | 75−80 | 75−80 |
4K / 2160p | 45−50 | 45−50 |
low / 720p | 150−160 | 150−160 |
medium / 1080p | 120−130 | 120−130 |
The average gaming FPS of Quadro P6000 in Battlefield 5 is 0% more, than Quadro RTX 5000 mobile. | ||
low / 768p | 45−50 | 45−50 |
Quadro P6000 and Quadro RTX 5000 mobile have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 230−240 | 230−240 |
QHD / 1440p | 150−160 | 150−160 |
4K / 2160p | 100−110 | 100−110 |
high / 768p | 220−230 | 220−230 |
Quadro P6000 and Quadro RTX 5000 mobile have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
medium / 1080p | 50−55 | 50−55 |
Quadro P6000 and Quadro RTX 5000 mobile have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
Quadro P6000 and Quadro RTX 5000 mobile have the same average FPS in Dota 2. | ||
high / 1080p | 90−95 | 90−95 |
ultra / 1080p | 85−90 | 85−90 |
QHD / 1440p | 65−70 | 65−70 |
4K / 2160p | 35−40 | 35−40 |
low / 720p | 120−130 | 120−130 |
medium / 1080p | 95−100 | 95−100 |
Quadro P6000 and Quadro RTX 5000 mobile have the same average FPS in Far Cry 5. | ||
high / 1080p | 140−150 | 140−150 |
ultra / 1080p | 110−120 | 110−120 |
QHD / 1440p | 75−80 | 75−80 |
4K / 2160p | 21−24 | 21−24 |
low / 720p | 260−270 | 260−270 |
medium / 1080p | 170−180 | 170−180 |
Quadro P6000 and Quadro RTX 5000 mobile have the same average FPS in Fortnite. | ||
high / 1080p | 120−130 | 120−130 |
ultra / 1080p | 95−100 | 95−100 |
QHD / 1440p | 80−85 | 75−80 |
4K / 2160p | 50−55 | 50−55 |
low / 720p | 160−170 | 160−170 |
medium / 1080p | 120−130 | 120−130 |
Quadro P6000 and Quadro RTX 5000 mobile have the same average FPS in Forza Horizon 4. | ||
low / 768p | 170−180 | 170−180 |
medium / 768p | 160−170 | 160−170 |
high / 1080p | 130−140 | 130−140 |
ultra / 1080p | 75−80 | 70−75 |
QHD / 1440p | 65−70 | 65−70 |
4K / 2160p | 65−70 | 65−70 |
The average gaming FPS of Quadro P6000 in Grand Theft Auto V is 0% more, than Quadro RTX 5000 mobile. | ||
high / 1080p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | 50−55 |
QHD / 1440p | 35−40 | 35−40 |
4K / 2160p | 24−27 | 24−27 |
low / 720p | 120−130 | 120−130 |
medium / 1080p | 80−85 | 80−85 |
Quadro P6000 and Quadro RTX 5000 mobile have the same average FPS in Metro Exodus. | ||
low / 768p | 120−130 | 120−130 |
Quadro P6000 and Quadro RTX 5000 mobile have the same average FPS in Minecraft. | ||
high / 1080p | 120−130 | 120−130 |
ultra / 1080p | 95−100 | 95−100 |
4K / 2160p | 18−20 | 18−20 |
low / 720p | 150−160 | 150−160 |
medium / 1080p | 140−150 | 140−150 |
Quadro P6000 and Quadro RTX 5000 mobile have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
high / 1080p | 55−60 | 55−60 |
ultra / 1080p | 35−40 | 35−40 |
QHD / 1440p | 30−33 | 30−33 |
4K / 2160p | 20−22 | 20−22 |
low / 720p | 120−130 | 120−130 |
medium / 1080p | 85−90 | 85−90 |
Quadro P6000 and Quadro RTX 5000 mobile have the same average FPS in Red Dead Redemption 2. | ||
low / 768p | 260−270 | 260−270 |
medium / 768p | 190−200 | 190−200 |
high / 1080p | 110−120 | 110−120 |
ultra / 1080p | 65−70 | 65−70 |
4K / 2160p | 40−45 | 40−45 |
Quadro P6000 and Quadro RTX 5000 mobile have the same average FPS in The Witcher 3: Wild Hunt. | ||
low / 768p | 230−240 | 220−230 |
ultra / 1080p | 110−120 | 100−110 |
The average gaming FPS of Quadro P6000 in World of Tanks is 6% more, than Quadro RTX 5000 mobile. |
Full Specs
Quadro P6000 | Quadro RTX 5000 mobile | |
Architecture | Pascal | Turing |
Code name | GP102 | N19E-Q5 |
Type | Workstation | Mobile workstation |
Release date | 1 October 2016 | 27 May 2019 |
Pipelines | 3840 | 3072 |
Core clock speed | 1506 MHz | 1035 / 1350 MHz |
Boost Clock | 1645 MHz | 1545 / 1770 MHz |
Transistor count | 11,800 million | 13,600 million |
Manufacturing process technology | 16 nm | 12 nm |
Texture fill rate | 394.8 | 296.6 |
Floating-point performance | 12,634 gflops | |
Length | 267 mm | |
Memory bus width | 384 Bit | 256 Bit |
Memory clock speed | 9016 MHz | 14000 MHz |
Memory bandwidth | 448.0 GB/s | |
Shared memory | - | |
G-SYNC support | + | |
VR Ready | + | |
DirectX | 12 | 12 Ultimate (12_1) |
Shader Model | 5.1 | 6.5 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | + | 1.2.131 |
CUDA | 6.1 | 7.5 |
SLI options | + | |
Laptop size | large | |
3D Vision Pro | + | |
Mosaic | + | |
Width | 2" (5.1 cm) | |
Number of simultaneous displays | 4 | |
nView Desktop Management | + | |
Multi-display synchronization | Quadro Sync II | |
ECC (Error Correcting Code) | + | |
High-Performance Video I/O6 | + | |
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