GRID K280Q vs Quadro P620

Find out if it is worth upgrading your current GPU setup by comparing GRID K280Q and Quadro P620. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K280Q and Quadro P620. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GRID K280Q Quadro P620
Power consumption (TDP) 225 Watt 40 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 4 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • GRID K280Q has 462% more power consumption, than Quadro P620.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K280Q and Quadro P620 have maximum RAM of 4 GB.
  • Both cards are used in Desktops.
  • GRID K280Q is build with Kepler architecture, and Quadro P620 - with Pascal.
  • Core clock speed of Quadro P620 is 432 MHz higher, than GRID K280Q.
  • GRID K280Q is manufactured by 28 nm process technology, and Quadro P620 - by 14 nm process technology.
  • Memory clock speed of Quadro P620 is 1000 MHz higher, than GRID K280Q.

Game benchmarks

high / 1080p 12−14 18−20
ultra / 1080p 7−8 10−12
QHD / 1440p 1−2 5−6
4K / 2160p 4−5
low / 720p 24−27 35−40
medium / 1080p 14−16 21−24
The average gaming FPS of Quadro P620 in Assassin's Creed Odyssey is 58% more, than GRID K280Q.

Full Specs

  GRID K280Q Quadro P620
Architecture Kepler Pascal
Code name GK104 GP107
Type Workstation Workstation
Release date 28 June 2013 27 May 2019
Pipelines 1536 512
Core clock speed 745 MHz 1177 MHz
Boost Clock 1442 MHz
Transistor count 3,540 million 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 95.36 43.33
Floating-point performance 2,289 gflops 1,490 gflops
Length 145 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 6000 MHz
Memory bandwidth 160.0 GB/s 80.13 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0 6.1
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