Quadro P620 vs Radeon HD 6550A

Find out if it is worth upgrading your current GPU setup by comparing Quadro P620 and Radeon HD 6550A. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Quadro P620 and Radeon HD 6550A. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  Quadro P620 Radeon HD 6550A
Power consumption (TDP) 40 Watt 35 Watt
Interface PCIe 3.0 x16 MXM-A (3.0)
Supplementary power connectors None
Memory type GDDR5 GDDR3
Maximum RAM amount 4 GB 2 GB
Display Connectors 4x mini-DisplayPort No outputs
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  • Quadro P620 has 14% more power consumption, than Radeon HD 6550A.
  • Quadro P620 is connected by PCIe 3.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
  • Quadro P620 has 2 GB more memory, than Radeon HD 6550A.
  • Both cards are used in Desktops.
  • Quadro P620 is build with Pascal architecture, and Radeon HD 6550A - with TeraScale 2.
  • Core clock speed of Quadro P620 is 627 MHz higher, than Radeon HD 6550A.
  • Quadro P620 is manufactured by 14 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
  • Memory clock speed of Quadro P620 is 4400 MHz higher, than Radeon HD 6550A.

Game benchmarks

high / 1080p 18−20 0−1
ultra / 1080p 10−12
QHD / 1440p 5−6 0−1
4K / 2160p 4−5
low / 720p 35−40 1−2
medium / 1080p 21−24 0−1
The average gaming FPS of Quadro P620 in Assassin's Creed Odyssey is 3600% more, than Radeon HD 6550A.

Full Specs

  Quadro P620 Radeon HD 6550A
Architecture Pascal TeraScale 2
Code name GP107 Pinewood
Type Workstation Desktop
Release date 27 May 2019 7 February 2011
Pipelines 512 480
Core clock speed 1177 MHz 550 MHz
Boost Clock 1442 MHz
Transistor count 3,300 million 627 million
Manufacturing process technology 14 nm 40 nm
Texture fill rate 43.33 13.20
Floating-point performance 1,490 gflops 624.0 gflops
Length 145 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 6000 MHz 1600 MHz
Memory bandwidth 80.13 GB/s 25.6 GB/s
Shared memory -
DirectX 12 (12_1) 11.2 (11_0)
Shader Model 6.4 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.2.131 N/A
CUDA 6.1
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