FirePro M4150 vs Quadro T1000

Find out if it is worth upgrading your current GPU setup by comparing FirePro M4150 and Quadro T1000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro M4150 and Quadro T1000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro M4150
Quadro T1000

Main Specs

  FirePro M4150 Quadro T1000
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors No outputs No outputs
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and Quadro T1000 uses PCIe 3.0 x16 interface.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Quadro T1000 - with Turing.
  • Core clock speed of Quadro T1000 is 680 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and Quadro T1000 - by 12 nm process technology.
  • Memory clock speed of Quadro T1000 is 4000 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 35−40
ultra / 1080p 0−1 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 12−14 60−65
medium / 1080p 3−4 40−45
The average gaming FPS of Quadro T1000 in Assassin's Creed Odyssey is 683% more, than FirePro M4150.

Full Specs

  FirePro M4150 Quadro T1000
Architecture GCN 1.0 Turing
Code name Opal TU117
Type Workstation Workstation
Release date 16 October 2013 27 May 2019
Pipelines 384
Core clock speed 715 MHz 1395 MHz
Boost Clock 1455 MHz
Transistor count 950 million 4,700 million
Manufacturing process technology 28 nm 12 nm
Texture fill rate 17.16
Floating-point performance 549.1 gflops
Memory bus width 128 Bit
Memory clock speed 4000 MHz 8000 MHz
Memory bandwidth 64 GB/s
DirectX 12 (11_1) 12.0 (12_1)
Shader Model 5.1
OpenGL 4.6 4.6
OpenCL 1.2
Vulkan 1.2.131