FirePro S7150 vs Quadro T1000

Find out if it is worth upgrading your current GPU setup by comparing FirePro S7150 and Quadro T1000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro S7150 and Quadro T1000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro S7150
Quadro T1000

Main Specs

  FirePro S7150 Quadro T1000
Power consumption (TDP) 150 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin None
Memory type GDDR5
Maximum RAM amount 8 GB
Display Connectors No outputs No outputs
 
  • FirePro S7150 has 200% more power consumption, than Quadro T1000.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Both cards are used in Desktops.
  • FirePro S7150 is build with GCN 3.0 architecture, and Quadro T1000 - with Turing.
  • Core clock speed of Quadro T1000 is 475 MHz higher, than FirePro S7150.
  • FirePro S7150 is manufactured by 28 nm process technology, and Quadro T1000 - by 12 nm process technology.
  • Memory clock speed of Quadro T1000 is 3000 MHz higher, than FirePro S7150.

Game benchmarks

high / 1080p 35−40 35−40
ultra / 1080p 21−24 21−24
QHD / 1440p 16−18 16−18
4K / 2160p 10−11 10−11
low / 720p 60−65 60−65
medium / 1080p 40−45 40−45
FirePro S7150 and Quadro T1000 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  FirePro S7150 Quadro T1000
Architecture GCN 3.0 Turing
Code name Tonga TU117
Type Workstation Workstation
Release date 1 February 2016 27 May 2019
Pipelines 2048
Core clock speed 920 MHz 1395 MHz
Boost Clock 1455 MHz
Transistor count 5,000 million 4,700 million
Manufacturing process technology 28 nm 12 nm
Texture fill rate 117.8
Floating-point performance 3,763 gflops
Length 241 mm
Memory bus width 256 Bit
Memory clock speed 5000 MHz 8000 MHz
Memory bandwidth 160.0 GB/s
DirectX 12 (12_0) 12.0 (12_1)
Shader Model 6.3
OpenGL 4.6 4.6
OpenCL 2.0
Vulkan 1.2.131