GeForce 830A vs Quadro T1000

In this comparison between GeForce 830A and Quadro T1000 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 830A will be the best choice, for others Quadro T1000 will be their preference. Study the comparison tables below and make your choice.
GeForce 830A
Quadro T1000

Main Specs

  GeForce 830A Quadro T1000
Power consumption (TDP) 33 Watt 50 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • Quadro T1000 has 51% more power consumption, than GeForce 830A.
  • GeForce 830A is connected by PCIe 3.0 x8, and Quadro T1000 uses PCIe 3.0 x16 interface.
  • Both cards are used in Desktops.
  • GeForce 830A is build with Maxwell architecture, and Quadro T1000 - with Turing.
  • Core clock speed of Quadro T1000 is 313 MHz higher, than GeForce 830A.
  • GeForce 830A is manufactured by 28 nm process technology, and Quadro T1000 - by 12 nm process technology.
  • Memory clock speed of Quadro T1000 is 6200 MHz higher, than GeForce 830A.

Game benchmarks

high / 1080p 2−3 35−40
ultra / 1080p 0−1 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 12−14 60−65
medium / 1080p 4−5 40−45
The average gaming FPS of Quadro T1000 in Assassin's Creed Odyssey is 683% more, than GeForce 830A.

Full Specs

  GeForce 830A Quadro T1000
Architecture Maxwell Turing
Code name GM108 TU117
Type Desktop Workstation
Release date 22 July 2014 27 May 2019
Pipelines 256
Core clock speed 1082 MHz 1395 MHz
Boost Clock 1150 MHz 1455 MHz
Transistor count 4,700 million
Manufacturing process technology 28 nm 12 nm
Texture fill rate 18.40
Floating-point performance 588.8 gflops
Memory bus width 64 Bit
Memory clock speed 1800 MHz 8000 MHz
Memory bandwidth 14.4 GB/s
DirectX 12 (11_0) 12.0 (12_1)
Shader Model 5.1
OpenGL 4.6 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.0