GeForce 930M vs Quadro T1000
If you are going to buy a new graphics card and are choosing between GeForce 930M and Quadro T1000, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 930M stacks up against Quadro T1000, check out specs charts below.
Quadro T1000
GeForce 930M is a Laptop Graphics Card
Note: GeForce 930M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 930M here:
Main Specs
GeForce 930M | Quadro T1000 | |
Power consumption (TDP) | 33 Watt | 50 Watt |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Memory type | DDR3 | |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- Quadro T1000 has 51% more power consumption, than GeForce 930M.
- GeForce 930M is connected by PCIe 3.0 x8, and Quadro T1000 uses PCIe 3.0 x16 interface.
- GeForce 930M is used in Laptops, and Quadro T1000 - in Desktops.
- GeForce 930M is build with Maxwell architecture, and Quadro T1000 - with Turing.
- Core clock speed of Quadro T1000 is 467 MHz higher, than GeForce 930M.
- GeForce 930M is manufactured by 28 nm process technology, and Quadro T1000 - by 12 nm process technology.
- Memory clock speed of Quadro T1000 is 6200 MHz higher, than GeForce 930M.
Game benchmarks
high / 1080p | 2−3 | 35−40 |
ultra / 1080p | 1−2 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 12−14 | 60−65 |
medium / 1080p | 4−5 | 40−45 |
The average gaming FPS of Quadro T1000 in Assassin's Creed Odyssey is 720% more, than GeForce 930M. | ||
high / 1080p | − | 55−60 |
ultra / 1080p | 5−6 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 16−18 | 100−110 |
medium / 1080p | 6−7 | 60−65 |
The average gaming FPS of Quadro T1000 in Battlefield 5 is 688% more, than GeForce 930M. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
GeForce 930M and Quadro T1000 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 250−260 |
medium / 768p | 95−100 | 220−230 |
ultra / 1080p | 40−45 | 180−190 |
QHD / 1440p | 21−24 | 110−120 |
4K / 2160p | 16−18 | 70−75 |
high / 768p | 65−70 | 210−220 |
The average gaming FPS of Quadro T1000 in Counter-Strike: Global Offensive is 185% more, than GeForce 930M. | ||
low / 768p | 65−70 | 60−65 |
ultra / 1080p | 20−22 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Quadro T1000 in Cyberpunk 2077 is 5% more, than GeForce 930M. | ||
low / 768p | 80−85 | 120−130 |
medium / 768p | 45−50 | 110−120 |
ultra / 1080p | 21−24 | 100−110 |
The average gaming FPS of Quadro T1000 in Dota 2 is 130% more, than GeForce 930M. | ||
high / 1080p | 2−3 | 45−50 |
ultra / 1080p | 2−3 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 2−3 | 14−16 |
low / 720p | 10−12 | 80−85 |
medium / 1080p | 4−5 | 45−50 |
The average gaming FPS of Quadro T1000 in Far Cry 5 is 1075% more, than GeForce 930M. | ||
high / 1080p | 10−11 | 60−65 |
ultra / 1080p | 5−6 | 45−50 |
QHD / 1440p | 4−5 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 50−55 | 180−190 |
medium / 1080p | 10−12 | 110−120 |
The average gaming FPS of Quadro T1000 in Fortnite is 443% more, than GeForce 930M. | ||
high / 1080p | 5−6 | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 3−4 | 30−35 |
4K / 2160p | 2−3 | 24−27 |
low / 720p | 18−20 | 100−110 |
medium / 1080p | 8−9 | 65−70 |
The average gaming FPS of Quadro T1000 in Forza Horizon 4 is 728% more, than GeForce 930M. | ||
low / 768p | 45−50 | 140−150 |
medium / 768p | − | 120−130 |
high / 1080p | 4−5 | 70−75 |
ultra / 1080p | 2−3 | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
medium / 720p | 35−40 | − |
The average gaming FPS of Quadro T1000 in Grand Theft Auto V is 361% more, than GeForce 930M. | ||
high / 1080p | 2−3 | 24−27 |
ultra / 1080p | 0−1 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 4−5 | 65−70 |
medium / 1080p | 3−4 | 30−35 |
The average gaming FPS of Quadro T1000 in Metro Exodus is 1266% more, than GeForce 930M. | ||
low / 768p | 90−95 | 130−140 |
high / 1080p | 80−85 | − |
ultra / 1080p | 70−75 | − |
medium / 1080p | 85−90 | 120−130 |
The average gaming FPS of Quadro T1000 in Minecraft is 44% more, than GeForce 930M. | ||
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 100−110 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Quadro T1000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than GeForce 930M. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | − | 16−18 |
QHD / 1440p | − | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 6−7 | 65−70 |
medium / 1080p | − | 35−40 |
The average gaming FPS of Quadro T1000 in Red Dead Redemption 2 is 1016% more, than GeForce 930M. | ||
low / 768p | 10−11 | 130−140 |
medium / 768p | 8−9 | 85−90 |
high / 1080p | 4−5 | 45−50 |
ultra / 1080p | 4−5 | 24−27 |
4K / 2160p | 1−2 | 16−18 |
The average gaming FPS of Quadro T1000 in The Witcher 3: Wild Hunt is 1140% more, than GeForce 930M. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 14−16 | 50−55 |
high / 768p | 30−35 | 60−65 |
The average gaming FPS of Quadro T1000 in World of Tanks is 71% more, than GeForce 930M. |
Full Specs
GeForce 930M | Quadro T1000 | |
Architecture | Maxwell | Turing |
Code name | N16S-GM-B/S, N16S-LP | TU117 |
Type | Laptop | Workstation |
Release date | 12 March 2015 | 27 May 2019 |
Pipelines | 384 | |
Core clock speed | 928 MHz | 1395 MHz |
Boost Clock | 941 MHz | 1455 MHz |
Transistor count | 4,700 million | |
Manufacturing process technology | 28 nm | 12 nm |
Texture fill rate | 22.58 | |
Floating-point performance | 722.7 gflops | |
Memory bus width | 64 Bit | |
Memory clock speed | 1800 MHz | 8000 MHz |
Memory bandwidth | 14.4 GB/s | |
Shared memory | - | |
DirectX | 12 (11_0) | 12.0 (12_1) |
Shader Model | 5.1 | |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | + | |
Bus support | PCI Express 3.0 | |
Bitcoin / BTC (SHA256) | 84 Mh/s | |
Optimus | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
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