GeForce GTX 280 vs Quadro T1000

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 280 and Quadro T1000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 280 and Quadro T1000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 280
Quadro T1000

Main Specs

  GeForce GTX 280 Quadro T1000
Power consumption (TDP) 236 Watt 50 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 6-pin & 8-pin None
Memory type GDDR3
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x S-Video No outputs
 
  • GeForce GTX 280 has 372% more power consumption, than Quadro T1000.
  • GeForce GTX 280 is connected by PCIe 2.0 x16, and Quadro T1000 uses PCIe 3.0 x16 interface.
  • Both cards are used in Desktops.
  • GeForce GTX 280 is build with Tesla 2.0 architecture, and Quadro T1000 - with Turing.
  • Core clock speed of Quadro T1000 is 99 MHz higher, than GeForce GTX 280.
  • GeForce GTX 280 is manufactured by 65 nm process technology, and Quadro T1000 - by 12 nm process technology.
  • Memory clock speed of Quadro T1000 is 6893 MHz higher, than GeForce GTX 280.

Game benchmarks

high / 1080p 1−2 35−40
ultra / 1080p 0−1 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 12−14 60−65
medium / 1080p 3−4 40−45
The average gaming FPS of Quadro T1000 in Assassin's Creed Odyssey is 683% more, than GeForce GTX 280.

Full Specs

  GeForce GTX 280 Quadro T1000
Architecture Tesla 2.0 Turing
Code name GT200 TU117
Type Desktop Workstation
Release date 16 June 2008 27 May 2019
Pipelines 240
Core clock speed 1296 MHz 1395 MHz
Boost Clock 1455 MHz
Transistor count 1,400 million 4,700 million
Manufacturing process technology 65 nm 12 nm
Texture fill rate 48.2 billion/sec
Floating-point performance 622.1 gflops
Length 10.5" (267 mm) (26.7 cm)
Memory bus width 512 Bit
Memory clock speed 1107 MHz 8000 MHz
Memory bandwidth 141.7 GB/s
DirectX 11.1 (10_0) 12.0 (12_1)
Shader Model 4.0
OpenGL 2.1 4.6
OpenCL 1.1
Vulkan N/A
CUDA +
CUDA cores 240
Height 4.376" (111 mm) (11.1 cm)
SLI options +
Multi monitor support +
Maximum VGA resolution 2048x1536
Audio input for HDMI S/PDIF