P106 100 vs Quadro T1000

If you are going to buy a new graphics card and are choosing between P106 100 and Quadro T1000, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the P106 100 stacks up against Quadro T1000, check out specs charts below.
P106 100
Quadro T1000

Main Specs

  P106 100 Quadro T1000
Power consumption (TDP) 120 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin None
Memory type GDDR5
Maximum RAM amount 6 GB
Display Connectors No outputs No outputs
 
  • P106 100 has 140% more power consumption, than Quadro T1000.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Both cards are used in Desktops.
  • P106 100 is build with Pascal architecture, and Quadro T1000 - with Turing.
  • Core clock speed of P106 100 is 111 MHz higher, than Quadro T1000.
  • P106 100 is manufactured by 16 nm process technology, and Quadro T1000 - by 12 nm process technology.
  • Memory clock speed of P106 100 is 8 MHz higher, than Quadro T1000.

Game benchmarks

high / 1080p 35−40 35−40
ultra / 1080p 21−24 21−24
QHD / 1440p 16−18 16−18
4K / 2160p 10−11 10−11
low / 720p 60−65 60−65
medium / 1080p 40−45 40−45
P106 100 and Quadro T1000 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  P106 100 Quadro T1000
Architecture Pascal Turing
Code name GP106 TU117
Type Desktop Workstation
Release date 19 June 2017 27 May 2019
Pipelines 1280
Core clock speed 1506 MHz 1395 MHz
Boost Clock 1709 MHz 1455 MHz
Transistor count 4,400 million 4,700 million
Manufacturing process technology 16 nm 12 nm
Texture fill rate 136.7
Floating-point performance 4,375 gflops
Length 250 mm
Memory bus width 192 Bit
Memory clock speed 8008 MHz 8000 MHz
Memory bandwidth 192.2 GB/s
DirectX 12 (12_1) 12.0 (12_1)
Shader Model 6.4
OpenGL 4.6 4.6
OpenCL 1.2
Vulkan 1.2.131
CUDA 6.1