Quadro T1000 vs Radeon HD 6850

When comparing Quadro T1000 and Radeon HD 6850, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro T1000 and Radeon HD 6850 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  Quadro T1000 Radeon HD 6850
Power consumption (TDP) 50 Watt 127 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None 1x 6-pin
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 2x mini-DisplayPort
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  • Radeon HD 6850 has 154% more power consumption, than Quadro T1000.
  • Quadro T1000 is connected by PCIe 3.0 x16, and Radeon HD 6850 uses PCIe 2.0 x16 interface.
  • Both cards are used in Desktops.
  • Quadro T1000 is build with Turing architecture, and Radeon HD 6850 - with TeraScale 2.
  • Quadro T1000 is manufactured by 12 nm process technology, and Radeon HD 6850 - by 40 nm process technology.

Game benchmarks

high / 1080p 35−40 9−10
ultra / 1080p 21−24 5−6
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 21−24
medium / 1080p 40−45 12−14
The average gaming FPS of Quadro T1000 in Assassin's Creed Odyssey is 241% more, than Radeon HD 6850.

Full Specs

  Quadro T1000 Radeon HD 6850
Architecture Turing TeraScale 2
Code name TU117 Barts
Type Workstation Desktop
Release date 27 May 2019 21 October 2010
Pipelines 960
Core clock speed 1395 MHz
Boost Clock 1455 MHz
Transistor count 4,700 million 1,700 million
Manufacturing process technology 12 nm 40 nm
Texture fill rate 37.20
Floating-point performance 1,488.0 gflops
Length 198 mm
Memory bus width 256 Bit
Memory clock speed 8000 MHz
Memory bandwidth 128.0 GB/s
DirectX 12.0 (12_1)
Shader Model 5.0
OpenGL 4.6 4.4
OpenCL 1.2
Bus support AGP
Bitcoin / BTC (SHA256) 139 Mh/s
Eyefinity +
Design reference
CrossFire +
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