Quadro T1000 vs Radeon R5 430 OEM
When comparing Quadro T1000 and Radeon R5 430 OEM, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro T1000 and Radeon R5 430 OEM is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro T1000
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Radeon R5 430 OEM
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Main Specs
Quadro T1000 | Radeon R5 430 OEM | |
Power consumption (TDP) | 50 Watt | 50 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | 1x DVI, 1x DisplayPort |
- Both graphics cards have the same power consumption of 50 Watt.
- Quadro T1000 is connected by PCIe 3.0 x16, and Radeon R5 430 OEM uses PCIe 3.0 x8 interface.
- Both cards are used in Desktops.
- Quadro T1000 is build with Turing architecture, and Radeon R5 430 OEM - with GCN 1.0.
- Core clock speed of Quadro T1000 is 665 MHz higher, than Radeon R5 430 OEM.
- Quadro T1000 is manufactured by 12 nm process technology, and Radeon R5 430 OEM - by 28 nm process technology.
- Memory clock speed of Quadro T1000 is 3400 MHz higher, than Radeon R5 430 OEM.
Game benchmarks
high / 1080p | 35−40 | 1−2 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 12−14 |
medium / 1080p | 40−45 | 3−4 |
The average gaming FPS of Quadro T1000 in Assassin's Creed Odyssey is 683% more, than Radeon R5 430 OEM. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | 4−5 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 14−16 |
medium / 1080p | 60−65 | 5−6 |
The average gaming FPS of Quadro T1000 in Battlefield 5 is 787% more, than Radeon R5 430 OEM. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
medium / 1080p | − | 50−55 |
Quadro T1000 and Radeon R5 430 OEM have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 100−110 |
medium / 768p | 220−230 | 80−85 |
ultra / 1080p | 180−190 | 40−45 |
QHD / 1440p | 110−120 | 21−24 |
4K / 2160p | 70−75 | 18−20 |
high / 768p | 210−220 | 60−65 |
The average gaming FPS of Quadro T1000 in Counter-Strike: Global Offensive is 221% more, than Radeon R5 430 OEM. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 16−18 |
medium / 1080p | 55−60 | 50−55 |
The average gaming FPS of Radeon R5 430 OEM in Cyberpunk 2077 is 3% more, than Quadro T1000. | ||
low / 768p | 120−130 | 70−75 |
medium / 768p | 110−120 | 45−50 |
ultra / 1080p | 100−110 | 21−24 |
The average gaming FPS of Quadro T1000 in Dota 2 is 144% more, than Radeon R5 430 OEM. | ||
high / 1080p | 45−50 | 2−3 |
ultra / 1080p | 40−45 | 2−3 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 0−1 |
low / 720p | 80−85 | 10−12 |
medium / 1080p | 45−50 | 3−4 |
The average gaming FPS of Quadro T1000 in Far Cry 5 is 1275% more, than Radeon R5 430 OEM. | ||
high / 1080p | 60−65 | 10−11 |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 27−30 | 3−4 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 45−50 |
medium / 1080p | 110−120 | 10−12 |
The average gaming FPS of Quadro T1000 in Fortnite is 480% more, than Radeon R5 430 OEM. | ||
high / 1080p | 60−65 | 5−6 |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 16−18 |
medium / 1080p | 65−70 | 7−8 |
The average gaming FPS of Quadro T1000 in Forza Horizon 4 is 775% more, than Radeon R5 430 OEM. | ||
low / 768p | 140−150 | 40−45 |
medium / 768p | 120−130 | 35−40 |
high / 1080p | 70−75 | 5−6 |
ultra / 1080p | 30−35 | 3−4 |
QHD / 1440p | 21−24 | 0−1 |
The average gaming FPS of Quadro T1000 in Grand Theft Auto V is 322% more, than Radeon R5 430 OEM. | ||
high / 1080p | 24−27 | 1−2 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 5−6 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of Quadro T1000 in Metro Exodus is 1266% more, than Radeon R5 430 OEM. | ||
low / 768p | 130−140 | 80−85 |
high / 1080p | − | 80−85 |
ultra / 1080p | − | 65−70 |
medium / 1080p | 120−130 | − |
The average gaming FPS of Quadro T1000 in Minecraft is 64% more, than Radeon R5 430 OEM. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of Quadro T1000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 170% more, than Radeon R5 430 OEM. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 5−6 |
medium / 1080p | 35−40 | − |
The average gaming FPS of Quadro T1000 in Red Dead Redemption 2 is 740% more, than Radeon R5 430 OEM. | ||
low / 768p | 130−140 | 12−14 |
medium / 768p | 85−90 | 9−10 |
high / 1080p | 45−50 | 5−6 |
ultra / 1080p | 24−27 | 3−4 |
4K / 2160p | 16−18 | 0−1 |
The average gaming FPS of Quadro T1000 in The Witcher 3: Wild Hunt is 942% more, than Radeon R5 430 OEM. | ||
low / 768p | 90−95 | 85−90 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 50−55 | 12−14 |
high / 768p | 60−65 | 27−30 |
The average gaming FPS of Quadro T1000 in World of Tanks is 63% more, than Radeon R5 430 OEM. |
Full Specs
Quadro T1000 | Radeon R5 430 OEM | |
Architecture | Turing | GCN 1.0 |
Code name | TU117 | Oland |
Type | Workstation | Desktop |
Release date | 27 May 2019 | 30 June 2016 |
Pipelines | 384 | |
Core clock speed | 1395 MHz | 730 MHz |
Boost Clock | 1455 MHz | 780 MHz |
Transistor count | 4,700 million | 950 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 18.72 | |
Floating-point performance | 599.0 gflops | |
Memory bus width | 64 Bit | |
Memory clock speed | 8000 MHz | 4600 MHz |
Memory bandwidth | 36.8 GB/s | |
DirectX | 12.0 (12_1) | 12 (11_1) |
Shader Model | 5.1 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |