Quadro T1000 vs Radeon RX Vega 11

When comparing Quadro T1000 and Radeon RX Vega 11, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro T1000 and Radeon RX Vega 11 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro T1000
Radeon RX Vega 11

Main Specs

  Quadro T1000 Radeon RX Vega 11
Power consumption (TDP) 50 Watt 15 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors None None
Memory type System Shared
Display Connectors No outputs No outputs
 
  • Quadro T1000 has 233% more power consumption, than Radeon RX Vega 11.
  • Quadro T1000 is connected by PCIe 3.0 x16, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • Quadro T1000 is build with Turing architecture, and Radeon RX Vega 11 - with Vega.
  • Quadro T1000 is manufactured by 12 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 35−40 10−11
ultra / 1080p 21−24 6−7
QHD / 1440p 16−18 1−2
4K / 2160p 10−11
low / 720p 60−65 21−24
medium / 1080p 40−45 12−14
The average gaming FPS of Quadro T1000 in Assassin's Creed Odyssey is 260% more, than Radeon RX Vega 11.

Full Specs

  Quadro T1000 Radeon RX Vega 11
Architecture Turing Vega
Code name TU117 Vega Raven Ridge
Type Workstation Desktop
Release date 27 May 2019 26 October 2017
Pipelines 704
Core clock speed 1395 MHz
Boost Clock 1455 MHz 1240 MHz
Transistor count 4,700 million 4,940 million
Manufacturing process technology 12 nm 14 nm
Texture fill rate 61.60
Floating-point performance 1,760 gflops
Memory clock speed 8000 MHz
Shared memory -
DirectX 12.0 (12_1) 12 (12_1)
Shader Model 6.4
OpenGL 4.6 4.6
OpenCL 2.0
Vulkan 1.2.131