GeForce 720A vs Qualcomm Adreno 680

When comparing GeForce 720A and Qualcomm Adreno 680, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 720A and Qualcomm Adreno 680 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  GeForce 720A Qualcomm Adreno 680
Power consumption (TDP) 33 Watt
Interface PCIe 2.0 x16
Memory type DDR3
Maximum RAM amount 1 GB
Display Connectors No outputs
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  • GeForce 720A is used in Desktops, and Qualcomm Adreno 680 - in Laptops.
  • GeForce 720A is manufactured by 28 nm process technology, and Qualcomm Adreno 680 - by 7 nm process technology.

Game benchmarks

high / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 1−2
medium / 1080p 0−1 0−1
GeForce 720A and Qualcomm Adreno 680 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce 720A Qualcomm Adreno 680
Architecture Fermi 2.0
Code name GF117
Type Desktop Laptop
Release date 1 July 2014 6 December 2018
Pipelines 96
Core clock speed 775 MHz
Boost Clock 938 MHz
Transistor count 585 million
Manufacturing process technology 28 nm 7 nm
Texture fill rate 15.01
Floating-point performance 360.2 gflops
Memory bus width 64 Bit
Memory clock speed 2000 MHz
Memory bandwidth 16 GB/s
Shared memory +
DirectX 12 (11_0) DirectX 12
Shader Model 5.1
OpenGL 4.6
OpenCL 1.1
Vulkan N/A
CUDA 2.1
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