GeForce 820A vs Qualcomm Adreno 680
When choosing between GeForce 820A and Qualcomm Adreno 680, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 820A and Qualcomm Adreno 680.
GeForce 820A
Qualcomm Adreno 680 is a Laptop Graphics Card
Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:
Main Specs
GeForce 820A | Qualcomm Adreno 680 | |
Power consumption (TDP) | 15 Watt | |
Interface | PCIe 2.0 x16 | |
Memory type | DDR3 | |
Maximum RAM amount | 1 GB | |
Display Connectors | No outputs | |
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- GeForce 820A is used in Desktops, and Qualcomm Adreno 680 - in Laptops.
- GeForce 820A is manufactured by 28 nm process technology, and Qualcomm Adreno 680 - by 7 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
GeForce 820A and Qualcomm Adreno 680 have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce 820A and Qualcomm Adreno 680 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 7−8 | 7−8 |
high / 768p | 16−18 | 16−18 |
GeForce 820A and Qualcomm Adreno 680 have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
GeForce 820A and Qualcomm Adreno 680 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
GeForce 820A and Qualcomm Adreno 680 have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
GeForce 820A and Qualcomm Adreno 680 have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
GeForce 820A and Qualcomm Adreno 680 have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
GeForce 820A and Qualcomm Adreno 680 have the same average FPS in Minecraft. | ||
low / 720p | 8−9 | 8−9 |
GeForce 820A and Qualcomm Adreno 680 have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
GeForce 820A and Qualcomm Adreno 680 have the same average FPS in World of Tanks. |
Full Specs
GeForce 820A | Qualcomm Adreno 680 | |
Architecture | Fermi 2.0 | |
Code name | GF117 | |
Type | Desktop | Laptop |
Release date | 17 March 2014 | 6 December 2018 |
Pipelines | 96 | |
Core clock speed | 775 MHz | |
Transistor count | 585 million | |
Manufacturing process technology | 28 nm | 7 nm |
Texture fill rate | 12.40 | |
Floating-point performance | 297.6 gflops | |
Memory bus width | 64 Bit | |
Memory clock speed | 1800 MHz | |
Memory bandwidth | 14.4 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | DirectX 12 |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | 2.1 | |
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