GeForce 920MX vs Qualcomm Adreno 680

If you are going to buy a new graphics card and are choosing between GeForce 920MX and Qualcomm Adreno 680, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 920MX stacks up against Qualcomm Adreno 680, check out specs charts below.

GeForce 920MX and Qualcomm Adreno 680 are Laptop Graphics Cards

Note: GeForce 920MX and Qualcomm Adreno 680 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 920MX or Qualcomm Adreno 680 here:

Main Specs

  GeForce 920MX Qualcomm Adreno 680
Power consumption (TDP) 16 Watt
Interface PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3, GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • Both cards are used in Laptops.
  • GeForce 920MX is manufactured by 28 nm process technology, and Qualcomm Adreno 680 - by 7 nm process technology.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 3−4 0−1
The average gaming FPS of GeForce 920MX in Assassin's Creed Odyssey is 1200% more, than Qualcomm Adreno 680.

Full Specs

  GeForce 920MX Qualcomm Adreno 680
Architecture Maxwell
Code name N16V-GMR
Type Laptop Laptop
Release date 25 March 2015 6 December 2018
Pipelines 256
Core clock speed 965 MHz
Boost Clock 993 MHz
Manufacturing process technology 28 nm 7 nm
Texture fill rate 23.83
Floating-point performance 602.1 gflops
Memory bus width 64 Bit
Memory clock speed 1800 MHz
Memory bandwidth 14.4 GB/s
Shared memory - +
DirectX 12 (11_0) DirectX 12
Shader Model 5.1
OpenGL 4.5
OpenCL 1.2
Vulkan 1.1.126
CUDA +
Bus support PCI Express 3.0
Optimus +
GPU Boost 2.0
GameWorks +
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