GeForce MX330 vs Qualcomm Adreno 680

If you are going to buy a new graphics card and are choosing between GeForce MX330 and Qualcomm Adreno 680, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce MX330 stacks up against Qualcomm Adreno 680, check out specs charts below.

GeForce MX330 and Qualcomm Adreno 680 are Laptop Graphics Cards

Note: GeForce MX330 and Qualcomm Adreno 680 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 or Qualcomm Adreno 680 here:

Main Specs

  GeForce MX330 Qualcomm Adreno 680
Power consumption (TDP) 10 Watt
Interface PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • Both cards are used in Laptops.
  • GeForce MX330 is manufactured by 16 nm process technology, and Qualcomm Adreno 680 - by 7 nm process technology.

Game benchmarks

high / 1080p 14−16 0−1
ultra / 1080p 8−9
QHD / 1440p 3−4 0−1
low / 720p 27−30 1−2
medium / 1080p 16−18 0−1
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 2700% more, than Qualcomm Adreno 680.

Full Specs

  GeForce MX330 Qualcomm Adreno 680
Architecture Pascal
Code name N17S-LP / N17S-G3
Type Laptop Laptop
Release date 20 February 2020 6 December 2018
Pipelines 384
Core clock speed 1531 MHz
Boost Clock 1594 MHz
Transistor count 1,800 million
Manufacturing process technology 16 nm 7 nm
Texture fill rate 38.26
Memory bus width 64 Bit
Memory clock speed 7000 MHz
Memory bandwidth 48.06 GB/s
Shared memory - +
DirectX 12 (12_1) DirectX 12
Shader Model 6.4
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
CUDA 6.1
Optimus +
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