Iris Plus Graphics 640 vs Qualcomm Adreno 680

If you are going to buy a new graphics card and are choosing between Iris Plus Graphics 640 and Qualcomm Adreno 680, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Iris Plus Graphics 640 stacks up against Qualcomm Adreno 680, check out specs charts below.

Iris Plus Graphics 640 and Qualcomm Adreno 680 are Laptop Graphics Cards

Note: Iris Plus Graphics 640 and Qualcomm Adreno 680 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Plus Graphics 640 or Qualcomm Adreno 680 here:

Main Specs

  Iris Plus Graphics 640 Qualcomm Adreno 680
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1
Memory type DDR3L/LPDDR3/DDR4
Maximum RAM amount 32 GB
Display Connectors No outputs
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  • Both cards are used in Laptops.
  • Iris Plus Graphics 640 is manufactured by 14 nm process technology, and Qualcomm Adreno 680 - by 7 nm process technology.

Game benchmarks

high / 1080p 6−7 0−1
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 16−18 1−2
medium / 1080p 8−9 0−1
The average gaming FPS of Iris Plus Graphics 640 in Assassin's Creed Odyssey is 1600% more, than Qualcomm Adreno 680.

Full Specs

  Iris Plus Graphics 640 Qualcomm Adreno 680
Architecture Gen. 9.5 Kaby Lake
Code name Kaby Lake GT3e
Type Laptop Laptop
Release date 3 January 2017 6 December 2018
Pipelines 48
Core clock speed 300 MHz
Boost Clock 1050 MHz
Transistor count 189 million
Manufacturing process technology 14 nm 7 nm
Texture fill rate 52.80
Memory bus width 64/128 Bit
Shared memory + +
DirectX 12 (12_1) DirectX 12
Shader Model 6.4
OpenGL 4.6
OpenCL 2.1
Vulkan 1.1.103
Quick Sync +
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