Qualcomm Adreno 680 vs Radeon 540

When choosing between Qualcomm Adreno 680 and Radeon 540, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Qualcomm Adreno 680 and Radeon 540.

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  Qualcomm Adreno 680 Radeon 540
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort
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  • Qualcomm Adreno 680 is used in Laptops, and Radeon 540 - in Desktops.
  • Qualcomm Adreno 680 is manufactured by 7 nm process technology, and Radeon 540 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 6−7
ultra / 1080p 3−4
QHD / 1440p 0−1 0−1
low / 720p 1−2 14−16
medium / 1080p 0−1 7−8
The average gaming FPS of Radeon 540 in Assassin's Creed Odyssey is 1400% more, than Qualcomm Adreno 680.

Full Specs

  Qualcomm Adreno 680 Radeon 540
Architecture GCN 4.0
Code name Lexa
Type Laptop Desktop
Release date 6 December 2018 26 March 2019
Pipelines 512
Core clock speed 1100 MHz
Boost Clock 1124 MHz
Transistor count 2,200 million
Manufacturing process technology 7 nm 14 nm
Texture fill rate 35.97
Length 145 mm
Memory bus width 64 Bit
Memory clock speed 7000 MHz
Memory bandwidth 56 GB/s
Shared memory +
DirectX DirectX 12 12 (12_0)
Shader Model 6.4
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131
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